X4: Foundations

X4: Foundations

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Description
My X4 Modlist
Items (90)
Buyable Astrid
Created by TheShooter36
Makes Astrid and it's equipment buyable at Vigor Syndicate Wharf. Requires Capital Ship License to buy....
Autotrader Skill Rebalance
Created by Luca
Working on 7.1 Autotrader & Autominer order skill requirements reduced to 0 stars. Autotrader and Autominer max ranges increased slightly over vanilla, primarily to improve feasibility with new Terran sector shape. Further, range is now determined by eithe...
ArgonMatt's ATF Valkyrie - L Frigate - 6.0+ COMPATIBLE
Created by Argon_Matt
L Frigate for the Terran ATF (Same unlocking requirements as the Syn and Asgard, must be built by player.) To install the mod, simply hit the green 'Subscribe' button. If you enjoy the mod, please leave a positive rating. (thumbs up) It helps the mod reach...
AnotherAutoSave
Created by JanPanthera
# What does "_AnotherAutoSave" do? ~ Will do an automatic save in constant interval and shows you a 10 seconds timer before the save. # How to use: ~ Just runs in background # Options: ~ The Interval is choosable.. ~ choose x4 interval option 40-80 for 900...
Unlocked Factions
Created by syndovega279
This mod simply unlocked factions that were locked by default for the game. For example, it was impossible to be at peace with the Xenon but now it's possible. I am explicitly unlocking the factions: - Buccaneers - Holy Order - Khaak - Scale Plate - Xenon ...
Uncharted Skies
Created by Epidra
This mod repositions every sector in the game and groups them together into thematic regions. A new save games is advised. See "Compatibilities" for reasons. Main Feature Pretty much moves around every sector while keeping vanilla rules and restrictions in...
Cargo Drone Travel Engine
Created by Medina
Vanilla Version Only (VRO not tested) Another mods that I would like to share to the public. This mod will add travel drive to your cargo drones. So whenever you leave them too far in space, They came back home quick. Save compatible....
Terran Highways
Description Adds a few new highways to Cradle of Humanity DLC sectors (compatible with existing saves). All highways are fully functional and the AI will use them without any issues. There are more Highways in this mod than in my Split Vendetta one because...
Tech Paintjobs Collection
Created by SimonPlaysGames
This mod adds several custom paintjobs for your ships to use. You can buy them at a station trader. There are currently 61 paintjobs, some organized in matching color schemes. They work for both vanilla and modded ships. They were inspired by classic title...
TaterTrade
Created by DeadAirRT
This mod includes two scripts: Tatertrader and DeadTater. DeadTater is a completely rewritten script from scratch by me, and it uses the logic of comparing trade offers from Ludsoe. The name is a nod to the work from both of us and even as less of his code...
Station Advertisements and News Tickers Replacement
Created by contactnovuspc
UPDATED: Updated the tickers image quality. Less pixelated scrolling texts. I found a mod on nexus that replaces the original advertisements on the digital displays around stations. I thought it was a cool idea so I decided to do my own version. Took a ste...
Split Highways
Description Adds a few new highways to Split Vendetta DLC sectors (compatible with existing saves). All highways are fully functional and the AI will use them without any issues. There aren't as many highways in this mod as in my mod for the base game beca...
Sector Explorer
Created by Assailer
Sector Explorer This mod adds a new default job option for your pilots. Use a fast ship for this job. Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will ...
Sanity - Sector Miner
Created by Saron
Overview This is a simple mod that adds a new Sanity - Sector AutoMine job to X4 Foundations, which allows for ships to harvest more than one resource and sell its wares in external sectors. Reasoning In the original game, the ship executing the default Se...
Split Battleship Ouroboros Class(6.00 Version Update)
Created by bzdbqg
This mod adds a new battleship for split. This mod added a new original battleship for split, I modeled this ships model But it is not perfect yet, I will update it after release. this ship have a XL main gun The damage is lower than the ATF main gun,but i...
Spacesuit Bluetooth
Created by Grandsome
Increases the range of the spacesuit scanner from 2 m to a standard Bluetooth range of 10 m. Why? Because the year is future-xx and I think that intellectual property infraction should be easy and wireless like back in the prehistoric times of the 21st cen...
Remove Dirty Glass
Created by SirNukes
Cleans the dirt from ship cockpit window....
Player Restock Subordinates
Created by Mysterial
Adds the ability to set fleet commanders or stations to rebuild/repurchase their direct subordinates (with caveats) Talk to the commanding ship's pilot or the station manager to enable/disable. The loadout, crew amounts, assignment, group, and ship name wi...
Mules, Supply and Warehouses Extended
Created by Mo¡stDreams
About A re-write of mules and warehouses v4. These are a set of standalone mining/trade ship behaviour scripts that are more complex than vanilla trade orders ideal for empire management and sanity. The Mules Travel Mule This Mule is the ONLY one to care a...
More Ship Rooms
Created by WWJD
NOTICE: This mod is mainly maintained from Nexus Mods. Update for version 6.0 of the game is planned. Adds more rooms to XL and L combat ships! This mod will add 5 new interior rooms to the L and XL combat ships (2.0 includes civilian ships). The rooms are...
Loyal Crew
Created by Nemo
Usually your Traders will not trade with illegal goods and your miners will protest if you ask them to sell illegally mined materials. This mod will make sure your employees do exactly what you ask from them. Ideal for professional smugglers. Compatibility...
Lost Highways
Description Adds a few inactive highways from the game's early development (compatible with existing saves). All highways are fully functional and the AI will use them without any issues (although they may still favour the highway ring over the new routes ...
Inventory Collector
Created by Assailer
Inventory Collector This mod adds a new default job option for your pilots. Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items. The collected items will be: (1) delivered to HQ storage ever...
Increased High Energy Catalyst Drop
Created by Beans
CONFIRMED WORKING AS OF MARCH 2022 (ToA) Increases the drop rate of the High Energy Catalyst mod ware. This mod doesn't add new content and isn't flagged to lock a save. The original catalyst drop rate was even with all other mod wares, in chance and amoun...
Increased AGI Drops
Created by Beans
CONFIRMED WORKING AS OF MARCH 2022 (ToA) Increases the drop rate of AGI Processors, Heuristic Cores, and Neural Networks from Xenon. This mod doesn't add new content and isn't flagged to lock a save. Although Xenon will drop notably more AGI items over tim...
Improved Trading Time
Created by Galahad
This mod is not incredible in any way compared to some mods we see out there, but it makes some changes that I think should be in the base game. It essentially changes the time a ship stay docked executing the trade, for this, it basically takes into accou...
Formations Unlocked
Created by Luca
Removed skill requirements for setting fleet formations. Continuing my quest to rid X4 of poorly implemented aspects of the skill system. This time featuring, formations! Ever thought it weird that a pilot apparently was skilled enough to fly in a Line Abr...
Finance Hub: Transfers
Created by SimpleOldMe
About Finance Hub is an attempt to overhaul some of the economic features of the game. This part overhauls the station's transfer mechanic so that it is all in your hands. Features Save Game Compatible - Install/uninstall without destroying your save game....
Finance Hub: Taxes
Created by SimpleOldMe
About Finance Hub is an attempt to overhaul some of the economic features of the game. This part adds taxes so that you can charge and pay taxes for various stations/sectors. Features Save Game Compatible - Install/uninstall without destroying your save ga...
Data Leak Scan Range Increase
Created by KO
PSA: In order to fix a critical bug I've had to reduce the range granted by this mod significantly from 4000 meters to 600. However the default is 30 so it's still worth using. What does this mod do? Massively increases the range of the short range scanner...
Escape Pod
Created by Bion
This mod adds an escape pod for the player and the crew, which is automatically activated when your ship is destroyed, allowing you to survive the space battle in a realistic way. Features The pod ejects automaticaly and boosts away from the ship. Custom c...
Cheat Menu
Created by iseeu0
This Mod is Made to make the game a lot faster to progress in, and help in some mundane tasks. Refer to change notes for changes The Activation methods are: Activates menu (CTRL + H) "Cockpit toggle" while piloting Activates quick menu (SHIFT + H) "HUD tog...
Crafted Mod Components
Created by Beans
CONFIRMED WORKING AS OF MARCH 2022 (ToA) Provides recipes for the primary mod components instead of having to rely on individual RNG missions/drops. This mod doesn't add new content and isn't flagged to lock a save. This mod will probably make it painfully...
Fast Manticore
Created by Cardinal_Z
Have you wondered why the Manticore is so slow even with 5 engines? The speed is calculated by the following: Speed = (total thrust of all engines) / (ship drag) Turns out that the Manticore has about 8 times more drag than other M mining ships. So this mo...
Nopileos' True Fortune
Created by LegionOfOne
This mod overhauls the asteroid field of the Nopileos System, to make it the best homebase a player could wish for. The system now contains vast quantities of every gas and mineral (except nvidium, which is not used in production). The number of asteroids ...
More Default Paint
Created by SkeletalFish
Allows all paint mods to be selected as a default ship skin. Thanks to a script provided by $300 this now works on old and new saves, and should also work for custom game starts. The DLC specific mods are no longer necessary and can be unsubscribed. The mo...
Paintjobs Galore!
Created by Axeface
(6.0 compatible) This mod adds 26 new paintjobs to the game. The paintmods can be purchased from 'Traders Corner' vendors on any station. The new paintmods chance to appear at vendors, how much stock is available and their price depends on their rarity. ht...
More Default Paint - Paintjobs Galore!
Created by SkeletalFish
Allows all paint mods from Paintjobs Galore! to be selected as a default ship skin. My other Default Paint mods: More Default Paint More Default Paint - Freeq's Paintjobs More Default Paint - Tech Paintjobs Collection...
More Default Paint - Tech Paintjobs Collection
Created by SkeletalFish
Allows all paint mods from Tech Paintjobs Collection to be selected as a default ship skin. My other Default Paint mods: More Default Paint More Default Paint - Paintjobs Galore! More Default Paint - Freeq's Paintjobs...
Ship Sale Price Fix
Created by Daddy Shark
No more getting ripped off at your own shipyards. Adjusts the value of ship sales to pre-4.0 values....
X4 Fire and Smoke
Created by KungFury
Compatible to all versions of X4 and all DLCs. Savegame compatible. This mod is also compatible to other mods as long as they dont change explosions (I think there exists no other mod that does this right now in 2020 so every mod works). This mod introduce...
Remove Dock Symbol
Created by SirNukes
Removes the red overlay symbol from small docking pads on ships....
Exo2 Font
Created by Blazs
This mod changes the default font to the Exo2 Font in an effort to make the UI appear cleaner....
Reactive Docking
Created by Runekn
NOT GUARANTEED TO BE COMPATIBLE WITH 7.50 BETA! There is a preview version on the nexus mods page that fixes some compatibility issues. Will wait with steam version until 7.50 is released proper. Background In X4: Foundations, subordinates assigned to a ca...
Improved Spacesuit
Created by rovermicrover
There are very few upgrades to the spacesuit, and what there is relatively easy to obtain. This mod adds a number of new upgrades for your spacesuit which can cost upwards of a million credits. Adds: * Repair Laser MK2 + MK3 * Hand Laser M2K + MK3 * Spaces...
Is Blueprint Unlocked
Created by thelich
Adds indicator to ship module's name, if player has unlocked this blueprint Green * - blueprint is unlocked If you have Recycle Ships and Stations mod installed, then it will show additional indicators: Yellow * - blueprint is researched, but ship, which u...
SCA Pirate HQ can refit small/med ships.
Created by Vad
This changes the SCA pirate HQ so it can refit & repair small/medium ships (it could already refit L & XL ships). It only takes effect when the word is generated, so it will only work with new games and wont break saves. After the new game loads, the modif...
TradeSubscriptionExplorer
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_TradeSubscriptionsExplorer" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ This script allows your ship to automatically update station trade subscriptions in a specific sector or across the en...
Teladi Kea Corvette
Created by Axeface
6.0 Compatible TELADI KEA CORVETTE (Not VRO compatible, VRO version HERE). Adds a corvette to the Teladi lineup, the Kea. Sold at Teladi wharfs. The Teladi and Ministry of Finance will field a few Keas in their fleets also. https://i.imgur.com/PzwCxed.gif ...
ArgonMatt's Split Tiger - XL Battleship - 6.0+ COMPATIBLE
Created by Argon_Matt
XL battleship for the Zyarth Patriachy / Curbs Available for purchase from the shipyard in Zyarth's Dominion. To install the mod, simply hit the green 'Subscribe' button. If you enjoy the mod, please leave a positive rating. (thumbs up) It helps the mod re...
Escape Teleport
Created by Mysterial
This makes it so that if the ship you are in is destroyed, but you have a ship in range of your current teleport research, you will be instantly teleported there instead of receiving a Game Over screen. Now you can play a smaller ship in a big battle witho...
HQ_02_V2 with Asteroid
Created by Dumpshock
This is an updated version of the HQ_02_V2 mod that includes the asteroid. This is based off of a mod that no longer was being updated and the author had disappeared. Original Mod: https://steamproxy.com/sharedfiles/filedetails/?id=1760143790 Steam Wor...
SirNukes Mod Support APIs
Created by SirNukes
Collection of APIs for modding support. Components include: Lua Loader API, Time API, Named Pipes API, Hotkey API, Interact Menu API, Simple Menu API. This extension does nothing on its own, but other mods may depend on it. Note: the hotkey api requires an...
Ragnarok
Ragnarok aka standalone Super Asgard 32x L turrets, 92x M Turrets, 118M shields, 4XL shields Huge thanks to @gso25mm, who let me use his turret/shield connections from mod Super Asgard. https://steamproxy.com/sharedfiles/filedetails/?id=2430723151 This...
[OBSOLETE] Heavy Behemoth
Created by Karto
--------------------------- This Mod is obsolete and does not work in 6.0+ --------------------------- Adds the Heavy Behemoth to both Argon Shipyards. Meant to be used as a command ship, because of the hefty price tag. Changes include changes to the model...
Paranid Guardians
Created by Lint5
Description: A mod that add ships of different playstyle to the Paranid roster. This mod is balanced for vanilla gameplay, VRO version can be found here: https://steamproxy.com/sharedfiles/filedetails/?id=2659866387 A patch for Hephaestus has been rele...
[6.0] More turrets for Capital ships(Vanilla)
Created by gso25mm
Compatible to 6.0 This mod adds more turrets to Large and Extra large combat ships. Make larger ships more deadly. turret layout is adjusted for Vanilla. More turrets Mod for Xenons is available here: https://steamproxy.com/sharedfiles/filedetails/?id=...
Vanilla Turret Boost - Beam Extra Boost
Created by Gomboc
Addon mod for Vanilla Turret Boost : +30% damage and dual beam turrets....
Vanilla Turret Boost
Created by Gomboc
Updated for game version 6.00 and the Boron DLC. All turret ranges were increased by around 15% including Xenon turrets. (except mining turrets and the Kha'ak beam turret) Optional addon mod Vanilla Turret Boost - Xenon Extra Range to further increase Xeno...
Heavy Combat Drone [6.0]
Created by Prior Micha
VRO: https://steamproxy.com/sharedfiles/filedetails/?id=2719449380 This is a further development of the standard combat drone. A new, powerful armament and improved flight characteristics make the drone a useful tool. Deployed in larger numbers, here y...
Bounty get you money
Created by Pecheurman
Bounty now get you 120k for XS, 300k for S, 2.24mil for M, 6.2mil for L, 10.4mil for XL, made this mod thanks to DeadAirRT who mentioned in the x forum that the diff linked to bounty cost is located in default.xml so thanks for him and all his work. this i...
Crystal Rarities
Created by Drewgamer
Description: I love mining crystals. I enjoy hunting through asteroid fields and eventually stumbling on that big payday. But in vanilla, crystals' little blinking lights are a pain to spot for my old-man eyes. Then with the introduction of a "cooldown" on...
DFun Skills Increasing (DFSI) v3
Created by DFun
V3 is a complete reconstruction of the script. ALL of your staff on ALL of your properties can now upgrade their skills. Each member has their own aptitude for each skill, including morale: These skills are calculated using the 'seed' which is a random num...
GramstonBank
Created by Gramston
Gives loans to player ¡Easy start game! Do you start a new life? Are you an entrepreneur without money? Do you want to own a company with large space fleets ... ... but don't want to start cleaning Argon satellites? All beginnings are difficult, but at Gra...
Faster Crew Leveling
Created by $300
What it is A very experimental and simple boost to level up rates for most crew skills. This mod aims to be a simple alternative to seminar mods and increased crew level mods. Skills should level up a LOT faster compared to vanilla, probably to the point o...
Nadia
Created by Keeshah
A better Selene. This ship is a lot faster, has more weapons and can this way help the player without getting nuked by pirates all the time. It needs a lot more time to build and is also more expensive. ...
Secret Stash
Created by Assailer
Secret Stash: Police will never find illegal inventory items / cargo wares. You still need to stop and let them carry out scanning. This works for all your ships, not only for the player controlled one. Change log: 1.12 - updated to create nicer looking lo...
Illegal Wares Freedom
Created by iLavVex
Gives players the freedom to do with their normally non-sellable illicit wares as they please. The items that can now be sold are: - Security Bypass System - Security Decryption System - Security Slicer Now the Encyclopedia description for the Security Dec...
Serenity Dreadnaught Carrier
Created by Keeshah
Adds a Dreadnaught Carrier to the Free Split shipyard and the Tornado to the Argon worf. Initial Release of Serenity and Tornado. The name Tornado is a homage of the old Bundeswehr machine, that will go soon into retirement. The Split improved their carrie...
Stardust
Created by Keeshah
The Colossus, in a not so useless Version. This is the Stardust. Since we got Ren Dhark out there, this is meant in honor to Perry Rhodan. Maybe I overdid it. Please tell me, if so. But I really wanted a Colossus, that is able to clean a xenon sector witho...
Xenon Outsiders
Created by DArmada03
Welcome! Tired of having to help defend Hatikvah's Choice I all the time, when you could be off building up your empire? well I've got a mod for you! This mod removes the Xenon from the following systems: Matrix #79B Tharka's Cascade both systems Matrix #9...
S class ship repair laser
Created by error name
Adds a repair laser for S-class ships. repairs ship and station hull at a rate of +50MJ/sec. Saves made after enabling this mod are still loadable without the mod, all your repair laser weapons will be replaced by empty slots. Weapon and blueprint can be a...
Unrestricted Erlking Equipment
Created by ‼Flynn‼
Removes the restriction on Erlking Turrets, engine, and shields. Also standardizes weapon mounts on the Erlking. Nexus link for non steam people: https://www.nexusmods.com/x4foundations/mods/993/?tab=files...
Unrestricted Terran Weapons
Created by ‼Flynn‼
Removes the restriction on Terran weapons, allowing you to slap those bad boys on whatever ship you want. Nexus link for non steam people: https://www.nexusmods.com/x4foundations/mods/994/?tab=files...
Teladi XL Drone-Carrier PS
Created by ath Ps
note: Due to my current state of health, it is unlikely that I will be able to update or modify any of my mods containing this. -Experimental update to ver 6.0. Not compatible with previous versions. - Unofficial mods have the potential to cause bugs. It i...
Bail chance increase
Created by Shadwox
Increased bail chance by 30% The default bailing chance of a ship is 23% - 46%. I increased it by 30%, which means that now it's 53% - 76%. The bailing formula is: ( (46 - $target.combinedskill / 5) * .max), 1.0].min * .max), 1.0].min ) I just changed the ...
Ship Test Field Gamestart
Created by DrWhoKnows
A gamestart with all blueprints and operational shipyard for quick test of mods and ships. Fast save and load. Recommend for use in combination with other mods that accelerate building time. Right click a station plot and select "instant build" to instantl...
New Visual Effect for Anomalies
Created by DrWhoKnows
Compatible with 7.0. ------------------- Note: Starting from v1.5, this mod is ONLY compatible with game version >= 7.0. It will CRASH older game versions. Download v1.4 from the Nexus page if you want to use it with game version <7.0. ------------------- ...
New Visual Effect for Anomalies (Deprecated)
Created by DrWhoKnows
!!!!!!!!!!!!!!!!!!!!! This Mod is deprecated. Will be deleted soon. !!!!!!!!!!!!!!!!!!!!! I find it meaningless to maintain two different versions for TOA and non-TOA. Now they are merged to one single mod, at https://steamproxy.com/sharedfiles/filedet...
All Female Gamestarts wear Scavenger Cape
Created by KO
What does this mod do? This mod changes the playable female human characters across all gamestarts to be wearing the Scavenger outfit with its cape. This mod can be used with my other mods that change things like hair and faces. Affected Gamestarts: The Un...
Sane Office Ambience
Created by draeath
Office Audio Sanity v1.00 https://www.nexusmods.com/x4foundations/mods/858 https://steamproxy.com/sharedfiles/filedetails/?id=2783283086 ----------------------------- Audio edits for the player's private office: Removed the beeping from the overall amb...
Trader Seminars
Created by draeath
I have uploaded this mod to the Nexus and GitHub: - https://www.nexusmods.com/x4foundations/mods/769 - https://github.com/draeath/kk4duy_trader_seminars ----------------------------- Modifies trader stocks to include all pilot/management seminars. This als...
Bounty amount up
Created by yukihiko
Bounty amount up XL 3000000 L 1200000 M 180000 S 60000 XS 3000 If you do not have a license, the reward will be reduced. Caution If you want to undo your changes. Please back up your save data when installing the mod...
Agile Spacesuit
Created by thelich
Makes spacesuit more agile....
Cleaner Superhighways
Description Removes legacy superhighway energy spheres leftover from X-Rebirth In X Rebirth the orange spheres used to slow ships traversing superhighways, in X4 this function is no longer fulfilled and they persist as visual remnants which subjectively ca...
Better Missiles [6.0]
Created by Prior Micha
More usefull missiles ================ Missiles have more range, more runtime and are moderately stronger. The number of multiple warheads has been increased. Also changed one type to guided missile. Try out which one ;) changelog: ========= 200 - Comunity...
HJ - CopyBehavior
Created by Hijack Hornet
Allow to copy the default behavior from one ship to another. To use, select one or multiple ships and right-click the ship you want to copy from and select 'Copy behavior from' Works no mater your dlc, and on modded behavior as well. Note before asking why...
Subsystem Targeting Orders
Created by Allectus
Subsystem Targeting Orders By: Allectus Contributors: Forleyor, Rovermicrover Translation: Vali_Lutzifer (DE), TiomTang (CN) Github: https://github.com/A11ectus/X4-Subsystem-Targeting-Orders Mod effects: === Adds additional turret behaviours and several ne...
Smooth Mouse Steering
Created by Bion
This little mod reduces mouse dead zone for more fluid and precise steering. Safe to install and remove any time. Compatible with 3.x-4.x Vanilla and any DLC....
[OBSOLETE] Scrap Delivery Coordination
Created by Vectorial1024
NO LONGER NEEDED FOR X4 v7.0+; thank you all for your support! -------- When delivering scrap, Manticores spread out to use all processors if possible. This is inspired by another mod Multi Scrap Processor Fix, and I consider this mod to be an alternative ...