X4: Foundations

X4: Foundations

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Finance Hub: Taxes
   
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15 Jul, 2022 @ 1:22am
21 Jul, 2022 @ 9:07pm
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Finance Hub: Taxes

In 1 collection by SimpleOldMe
Finance Hub
3 items
Description
About
Finance Hub is an attempt to overhaul some of the economic features of the game. This part adds taxes so that you can charge and pay taxes for various stations/sectors.

Features
Save Game Compatible - Install/uninstall without destroying your save game.
NPCs will pay tax for each station they own in your sectors.
You get taxed for each station you own in an NPC sector.
Each workforce member pays tax.
Reputation and Workforce reactions based on tax payments/rates.
Values can be adjusted in the extension options in-game.

Sector Tax Details
Xenon, Kha'ak, Scale Plate and Duke's Buccaneers will not pay tax.
The amount of sector tax you pay and receive is based upon your standings with each faction.
Sector tax percentages are in relation to each station's value (Configurable from 0-5%).
Sector tax rates can be configured per relationship rank.
Failure to pay tax will decrease your reputation with a random sector owner.
Paying tax will increase your reputation with a random sector owner.

Workforce Tax Details
Setting workforce tax high will result in some of your workforce leaving your stations.
Setting workforce tax low will result in new workforce members joining your stations.

Default Configuration
Player pays tax: on
Player collects tax: on
Workforce pays tax: on
Reputation change on failure: on
Workforce events: on
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Neutral tax percentage: 4%
Friendly tax percentage: 2%
Member tax percentage: 1%
Ally tax percentage: 0%
Enemy tax percentage: 0%
Workforce tax amount: 27cr - calculated at 20% of the average price of Medical/Food Supplies per person.

Related Mods
Finance Hub: Transfers - Another mod in the Finance Hub series. Overhauls the transferring of credits between the player and their stations.
Landlord - Original mod that inspired Finance Hub: Taxes.

Credits and Thanks
Shibdib - Some of the logic from the Landlord mod was used with their permission.
DeadAir - For answering my barrage of questions.
kuertee - I sneaked peeks at your code to see how things work.
Popular Discussions View All (3)
3
14 Jul, 2023 @ 2:36am
Suggestions
SimpleOldMe
1
15 Jan, 2024 @ 6:33pm
Bug Reports
SimpleOldMe
0
17 Sep, 2022 @ 2:00am
Translations
Le Leon
42 Comments
Marconius 7 Apr @ 3:30pm 
Hoping for an update to this as well!

I believe the SirNukes dependency is currently broken, but some people say there's a fix on Nexus. Not sure about this mod though.
MajorityOfTheInternet 18 Mar @ 7:05pm 
Does this mod work with Sector Ruler mod on Nexusmods? That mod also have workforce paying taxes
Emercio 10 Mar @ 2:25am 
Absolutely needed, paired with Getting paid takes care of what is overlooked but crucial for the game to function. Never having to pay for anything after initial purchase in an Economy sandbox empire building? No thanks
War...war never changes 25 Sep, 2024 @ 10:56am 
Does this mod work on curent version? Anyone tried it?
On a side note taxes should have been included in the base game since there's barely anything you can achieve without having a tradie empire - and what empire is that without taxes :O?
Malorn 10 Aug, 2024 @ 1:29pm 
Great mod! Making sector ownership matter while not overly complicating things.
Skaeger 29 Jul, 2023 @ 4:46pm 
Is it possible to set the workforce tax as a negative number? Cythal recommended an integrated version below, but being able to set workforce taxes to negative (and therefore paying wages instead of collecting taxes) would accomplish the same goal I think.
Zero_Sum_Outcomes 17 May, 2023 @ 1:39am 
@Walker Yes
Walker 14 Apr, 2023 @ 7:15pm 
does this work with 6.0?
Cythal 27 Dec, 2022 @ 10:40pm 
Suggestions. I also like Getting Paid, https://www.nexusmods.com/x4foundations/mods/136 .

If possible, perhaps you could ask the author to create an integrated version that allows the player to adjust the settings of getting paid with taxes using the extension options.
Peanutcat 16 Dec, 2022 @ 4:28am 
Fuck yeah let's go. Taxes baby