X4: Foundations

X4: Foundations

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HQ_02
   
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26.336 MB
3 Jun, 2019 @ 11:38am
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HQ_02

Description
Eine etwas andere HQ Darstellung im Game. Das HQ sieht jetzt etwas kompletter aus und hat zudem einen weiteren Punkt an dem man Stationen anbauen kann.
Der Mod wurde von J.L erstellt und funktioniert recht gut. Ich hatte die Idee jedoch mangelte es mir an den Kenntnissen der 3D Bearbeitung worauf J.L mir dabei half. Deshalb hier eine riesiges Dankeschön an J.L für seine Arbeit.

Schreibt mir was ihr von der Mod haltet. Ich werde die nächsten Tage noch eine andere Version hochladen die zusätlich noch einen anderen Asteroiden enthält.

Installation in den Extensions Ordner. Habe es mit Version 2.5 getestet und es funktioniert tadellos.



A slightly different HQ to that presented in the game. The HQ now looks a little more complete and has another point where you can add station parts.
The mod was created by J.L and works quite well. However, I had the idea, but lacked the knowledge of the 3D design which J.L helped me with. So here's a huge thank you to J.L for his work.

Tell me what you think of the mod. I will upload another version in the next few days which also contains another asteroid.

Installation in the Extensions folder. Have it tested with version 2.5 and it works perfectly.
33 Comments
Traveller 15 Jun @ 10:04pm 
Can you add the personal office to this?
knightphantom420 19 Jul, 2023 @ 1:26am 
so does that mean it is good for 6.0?
Dumpshock 25 Jun, 2020 @ 7:58pm 
I've updated this mod, and since it looks like the mod author here hasn't been active in about a year, I've uploaded a new version here: https://steamproxy.com/sharedfiles/filedetails/?id=2142068604

This one should use actual XML patch methods so updates to the game should be much less likely to actually break it, but no guarantees.

So far, this seems to be working for me.
Dumpshock 25 Jun, 2020 @ 9:55am 
I've made progress in attempting to fix this.

The existing files for this don't appear to really work as a proper patch to take the existing game files in to account.

This mod seems to be missing the connection to con_room_001 in it's files. Once I added that, the lab issues seems to have been fixed.

Unless nataingo resurfaces and considers updating this, I may cobble this together and release my changes.
Dumpshock 24 Jun, 2020 @ 8:09am 
What's even better is that this appears to persist in to game saves even with the mods removal.
Dumpshock 24 Jun, 2020 @ 3:50am 
Running in to the same problem that @Regularity reported. Research room does not spawn.

Fresh start using the scientist start drops you on a landing pad using the mod and the lab is not accessible.

Fresh start without the mod drops you in the lab and the lab continues to be accessible.
JasonX 28 May, 2020 @ 2:04pm 
@Regularity. Sorry, thats some other mod causing this problem.
I build it with a fresh start with 3.10 and ind works just fine.
Byter 1 May, 2020 @ 12:39pm 
I'm using it and it works just fine? :bbtcat:
Regularity 1 May, 2020 @ 12:37pm 
WARNING: Does not work as of the current version (3.10). The Boron's room does not spawn, making it impossible to complete research projects.
turtle 23 Jan, 2020 @ 7:07am 
läuft der Mod auch unter 3.0 Beta?,
sieht echt nett aus und macht schon was her.
MfG