Garry's Mod

Garry's Mod

[PM] Indoraptor JWE2
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Update: 14 Sep @ 5:02pm
by Echo

-adjusted the new animations

Update: 14 Sep @ 4:01pm
by Echo

-Reanimated following animations: running, walking, shooting/attacking with all weapons, reloading and landing

Update: 9 Sep @ 3:30pm
by Echo

-Small changes to footsteps

Update: 30 Jul @ 5:22pm
by Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Update: 1 Jul @ 1:50am
by Echo

-Fixed the ankles rotating the wrong way on the ragdoll again

Update: 26 Jun @ 8:26am
by Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Update: 25 Jun @ 7:04am
by Echo

-Updated the lua soundscript

Update: 24 Jun @ 12:01pm
by Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Update: 19 Jun @ 4:59am
by Echo

-New material based footstep system
-Lua code cleanup

Update: 5 Apr @ 5:02am
by Echo

-Weightpainting improvements to C_arms