Garry's Mod
[PM] Indoraptor JWE2
Показване на 1 — 10 от 74 постъпления
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Обновление: 14 септ. в 17:02
от Echo

-adjusted the new animations

Обновление: 14 септ. в 16:01
от Echo

-Reanimated following animations: running, walking, shooting/attacking with all weapons, reloading and landing

Обновление: 9 септ. в 15:30
от Echo

-Small changes to footsteps

Обновление: 30 юли в 17:22
от Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Обновление: 1 юли в 1:50
от Echo

-Fixed the ankles rotating the wrong way on the ragdoll again

Обновление: 26 юни в 8:26
от Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Обновление: 25 юни в 7:04
от Echo

-Updated the lua soundscript

Обновление: 24 юни в 12:01
от Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Обновление: 19 юни в 4:59
от Echo

-New material based footstep system
-Lua code cleanup

Обновление: 5 апр. в 5:02
от Echo

-Weightpainting improvements to C_arms