Garry's Mod

Garry's Mod

[PM] Indoraptor JWE2
Viser 1–10 av 74 bidrag
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Oppdatering: 14. sep. @ 17.02
av Echo

-adjusted the new animations

Oppdatering: 14. sep. @ 16.01
av Echo

-Reanimated following animations: running, walking, shooting/attacking with all weapons, reloading and landing

Oppdatering: 9. sep. @ 15.30
av Echo

-Small changes to footsteps

Oppdatering: 30. juli @ 17.22
av Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Oppdatering: 1. juli @ 1.50
av Echo

-Fixed the ankles rotating the wrong way on the ragdoll again

Oppdatering: 26. juni @ 8.26
av Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Oppdatering: 25. juni @ 7.04
av Echo

-Updated the lua soundscript

Oppdatering: 24. juni @ 12.01
av Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Oppdatering: 19. juni @ 4.59
av Echo

-New material based footstep system
-Lua code cleanup

Oppdatering: 5. apr. @ 5.02
av Echo

-Weightpainting improvements to C_arms