Garry's Mod

Garry's Mod

[PM] Indoraptor JWE2
目前顯示第 1-10 項,共 74 項
< 1  2  3 ... 8 >
更新:9 月 14 日 @ 下午 5:02
Echo 發表

-adjusted the new animations

更新:9 月 14 日 @ 下午 4:01
Echo 發表

-Reanimated following animations: running, walking, shooting/attacking with all weapons, reloading and landing

更新:9 月 9 日 @ 下午 3:30
Echo 發表

-Small changes to footsteps

更新:7 月 30 日 @ 下午 5:22
Echo 發表

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

更新:7 月 1 日 @ 上午 1:50
Echo 發表

-Fixed the ankles rotating the wrong way on the ragdoll again

更新:6 月 26 日 @ 上午 8:26
Echo 發表

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

更新:6 月 25 日 @ 上午 7:04
Echo 發表

-Updated the lua soundscript

更新:6 月 24 日 @ 下午 12:01
Echo 發表

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

更新:6 月 19 日 @ 上午 4:59
Echo 發表

-New material based footstep system
-Lua code cleanup

更新:4 月 5 日 @ 上午 5:02
Echo 發表

-Weightpainting improvements to C_arms