Garry's Mod

Garry's Mod

[PM] Indoraptor JWE2
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Uppdatering: 14 sep @ 17:02
av Echo

-adjusted the new animations

Uppdatering: 14 sep @ 16:01
av Echo

-Reanimated following animations: running, walking, shooting/attacking with all weapons, reloading and landing

Uppdatering: 9 sep @ 15:30
av Echo

-Small changes to footsteps

Uppdatering: 30 jul @ 17:22
av Echo

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Uppdatering: 1 jul @ 1:50
av Echo

-Fixed the ankles rotating the wrong way on the ragdoll again

Uppdatering: 26 jun @ 8:26
av Echo

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Uppdatering: 25 jun @ 7:04
av Echo

-Updated the lua soundscript

Uppdatering: 24 jun @ 12:01
av Echo

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Uppdatering: 19 jun @ 4:59
av Echo

-New material based footstep system
-Lua code cleanup

Uppdatering: 5 apr @ 5:02
av Echo

-Weightpainting improvements to C_arms