Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (28)
Better Common Traits
Created by No.213
22/07/01 -ver.1.1 22/08/24 -ver.2.0 now compatible with IE campaign. Traits are adjusted suitably with IE patch, explanations are updated. 24/04/25 -ver.3.0 CA buffed the traits so this mod too. Many traits are buffed too. 24/06/26 -ver.3.1 many traits are...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Change Starting Settlement, YES IT STILL WORKS
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see firs...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Dark Elf Overhaul - Druchii Building & Slave Overhaul
Created by Aatrocy
https://i.imgur.com/p7Fv1Z6.gif Druchii Building & Slave Overhaul is a overhaul mod that completely changes how you manage and interact with the dark elf slave and building system Custom icons are made by for the SFO Mods RECOMMENDED MOD TO PLAY WITH Druch...
Dark Elves Garrison Upgrade
Created by oldie
- Can be added/removed during campaign (changes next turn) - Works for AI too - Unbalanced - Only changes units from wall buildings - Can be used without DLC but you will be missing these units from the garrisons All-In-One version: https://steamcommunity....
DEO - Tier 5 Infrastructure Submod
Created by Aatrocy
Submod that gives T4 and T5 infrastructure conditional stats for Druchii / Dark Elves Building...
Double Skill Points & Skill Dump
Created by Alex Zhao
This mod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. Suggest to start a new campaign. AI will also get more skill points. Will conflict with other mod that edited ch...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Gods of Dark Elves
Created by highman
Give Dark Elves to Cytharai Pantheon skill This Mod give dark elves similar worship skills as high elves do. Cytharai(elven under ground god) used to ask for more than their favor. So I designed it to give a penalty along with a bonus. Units that are alrea...
Hero Units - Yellow Line Skills
Created by Muzual
Updated for 5.0.2 (Immortal Empires) Yellow Line Skills for Hero Units This mod adds the default hero combat skill line to a variety of hero units that previously did not have it. https://i.imgur.com/nlWrNTP.png Supported Units This applies to the followin...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 6.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Increased port income (balanced)
Created by FreeParmenion
TLDR: buffed port income for all races. Hey, this mod increases port income by a balanced manor. Why? Because ports should be economical relevant but not op. So I changed the port income values. Normal ports (for most factions): lvl1: 100 -> 250 lvl3: 300 ...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Legendary Lords of Legendary Mastery Enhanced
Created by Commisar Jon Fuklaw
Introduction A few years back, I took over the maintenance of Legendary Lords, Legendary Mastery when its author went defunct. In doing so, I also made Legendary Lords of Legendary Legends, which was a total overhaul of all Legendary Lords/Heroes, though o...
Loyalty Removed
Created by Dehaka
You may now trust even yourself, and skaven piles are (relatively) safe. Mostly just made as an alternate option to a tweaked loyalty system, this mod removes it entirely from Skaven, VCoast, and Dark Elves. There's not much else to the mod, loyalty's just...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
More Friendly Diplomacy
Created by No.213
22/09/13 -ver.1.1 basic attitute improvement is increased to 25% from 10% 24/04/25 -ver.2.0 Chaos Dwarves added All races has not just basic attitude to same/other races, but also diplomatic reaction multiplier to each race's positive/negative actions. For...
No climate penalties
Created by Ancalagon
Removes all climate penalties from the game for all factions. Simple as Will always be save game compatible as long as you don't have another mod messing with climates. Won't ever need to be updated unless CA totally reworks climate in which case I'll have...
No Supply Lines -TEMPORARY HIATUS-
Created by Crunchy Crystal
This is a simple mod which disables the supply line upkeep penalty. Current Supported Version 4.2.1 https://i.imgur.com/fVVaDCS.gif...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Regional Growth - One Turn (Player Only)
Created by Slavyk
~ CAMPAIGN ONLY ~ Regional Growth - One turn (Player Only) Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will give seed your lands with holly fields, even your Skavens will become fat, more more more food! ...
Remove Skill Locks
Created by Commisar Jon Fuklaw
Introduction Choices: They suck, don't they? I'm here today to tell you that sometimes, you don't need to choose. So don't choose, use! Features Disables skill locks for all skills. This allows for characters to gain abilities that would otherwise be locke...
T5 Buildings - addon for Factionwide Resource Bonuses Enhanced
Created by Deadmeat
Adds Tier 4 and 5 Resource bonus to my Tier 5 Infrastructure, Resource and Road Buildings - Vanilla. Empire, Bretonnia, Grand Cathay, High Elves, Dark Elves, Lizard Men, Dwarfs and Vampire Counts. Requires Commisar Jon Fuklaw's Workshop Factionwide Resourc...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Tier 5 Infrastructure, Resource and Road Buildings - Vanilla
Created by Deadmeat
Tier 5 Public order, income, and growth buildings for: Ordertide: Empire Bretonnia Dwarfs Grand Cathay High Elves Tomb Kings Lizard Men Disordertide: Vampire Counts - Corruption t4/t5 Dark Elves ============================= Roads (Include % increase in in...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...