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RE The Old World the landmarks won't appear, but it won't crash the game (if you don't want to bother toggling it on and off between TOW and IEE).
"The following mods cause a crash to the Database:
immortal_landmarks_IE_v1.pack
The first invalid database record is
Motherland_cost_reductionwh3_main_effect_ksl_motherland_cost_mod
in table effect_bundles_to_effects_junctions_tables
and pack file immortal_landmarks_IE_v1.pack
The application will terminate now."
If CA has made improvements to this system that I don't know about let me know, but afaik that's how it still works ><