Stellaris

Stellaris

Ringworld lights fix
Menampilkan1-10 dari 25 kiriman
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Pembaruan: 29 Jul @ 10:29am

- Updated mod to Stellaris v4.0 'Phoenix'
- Updated mod thumbnail.
- Removed pdxmesh.shader file override since it is no longer necessary to do shader hacks for clouds to work, the base game shaders work just fine now.
- Removed graphical culture override since it is also no longer necessary and caused various issues with fleets and ships being mislabeled as organic whereas it shouldn't.
- Added mod support for Biogenesis ship set ringworlds.

Pembaruan: 27 Des 2024 @ 5:17am

- Updated to Stellaris v3.14 'Circinus'
- FIxed clouds not appearing on ringworld sections.

Pembaruan: 4 Agu 2024 @ 5:12am

- Updated to Stellaris v3.12 'Andromeda'
- Added support for Cybernetics Shipset
- Added support for Synthetics Shipset.

Pembaruan: 20 Apr 2024 @ 4:47am

Updated to Stellaris v3.11 'Eridanus'

Pembaruan: 18 Nov 2023 @ 8:50am

I forgot what I did here lol

Pembaruan: 19 Sep 2023 @ 8:59am

Updated to 3.9 'Caelum'

Pembaruan: 18 Mei 2023 @ 8:59am

Updated to 3.8 'Gemini'

Pembaruan: 9 Apr 2023 @ 8:25am

Updated to 3.7 'Canis Major'

Pembaruan: 26 Des 2022 @ 5:54am

Updated to 3.6.1 'Orion'

Pembaruan: 21 Sep 2022 @ 10:15am

- Updated to v3.5 'Fornax'