Stellaris

Stellaris

Ringworld lights fix
Näytetään 1–10 / 25
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Päivitys: 29.7. klo 10.29

- Updated mod to Stellaris v4.0 'Phoenix'
- Updated mod thumbnail.
- Removed pdxmesh.shader file override since it is no longer necessary to do shader hacks for clouds to work, the base game shaders work just fine now.
- Removed graphical culture override since it is also no longer necessary and caused various issues with fleets and ships being mislabeled as organic whereas it shouldn't.
- Added mod support for Biogenesis ship set ringworlds.

Päivitys: 27.12.2024 klo 5.17

- Updated to Stellaris v3.14 'Circinus'
- FIxed clouds not appearing on ringworld sections.

Päivitys: 4.8.2024 klo 5.12

- Updated to Stellaris v3.12 'Andromeda'
- Added support for Cybernetics Shipset
- Added support for Synthetics Shipset.

Päivitys: 20.4.2024 klo 4.47

Updated to Stellaris v3.11 'Eridanus'

Päivitys: 18.11.2023 klo 8.50

I forgot what I did here lol

Päivitys: 19.9.2023 klo 8.59

Updated to 3.9 'Caelum'

Päivitys: 18.5.2023 klo 8.59

Updated to 3.8 'Gemini'

Päivitys: 9.4.2023 klo 8.25

Updated to 3.7 'Canis Major'

Päivitys: 26.12.2022 klo 5.54

Updated to 3.6.1 'Orion'

Päivitys: 21.9.2022 klo 10.15

- Updated to v3.5 'Fornax'