Stellaris

Stellaris

Ringworld lights fix
Viser 1-10 af 25 forekomster
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Opdatering: 29. juli kl. 10:29

- Updated mod to Stellaris v4.0 'Phoenix'
- Updated mod thumbnail.
- Removed pdxmesh.shader file override since it is no longer necessary to do shader hacks for clouds to work, the base game shaders work just fine now.
- Removed graphical culture override since it is also no longer necessary and caused various issues with fleets and ships being mislabeled as organic whereas it shouldn't.
- Added mod support for Biogenesis ship set ringworlds.

Opdatering: 27. dec. 2024 kl. 5:17

- Updated to Stellaris v3.14 'Circinus'
- FIxed clouds not appearing on ringworld sections.

Opdatering: 4. aug. 2024 kl. 5:12

- Updated to Stellaris v3.12 'Andromeda'
- Added support for Cybernetics Shipset
- Added support for Synthetics Shipset.

Opdatering: 20. apr. 2024 kl. 4:47

Updated to Stellaris v3.11 'Eridanus'

Opdatering: 18. nov. 2023 kl. 8:50

I forgot what I did here lol

Opdatering: 19. sep. 2023 kl. 8:59

Updated to 3.9 'Caelum'

Opdatering: 18. maj 2023 kl. 8:59

Updated to 3.8 'Gemini'

Opdatering: 9. apr. 2023 kl. 8:25

Updated to 3.7 'Canis Major'

Opdatering: 26. dec. 2022 kl. 5:54

Updated to 3.6.1 'Orion'

Opdatering: 21. sep. 2022 kl. 10:15

- Updated to v3.5 'Fornax'