Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
Näytetään 31–40 / 63
< 1  2  3  4  5  6  7 >
Päivitys: 4.5.2020 klo 13.07

-updated block variants
-fix for assembler cooperation ( Thanks to M0dEx )

Päivitys: 20.4.2020 klo 18.42

-update thanks to Mr.Valiant
-may still be some issues with area beacon


if there is a lock when quiting and saving world, please let us know.

Päivitys: 23.5.2019 klo 18.29

-Patch to catch Error: Invalid object type Expected:Light Real:Invalid

Päivitys: 20.3.2019 klo 12.27

-fixed incorrect types in entity containers and entity components
-added blueprint classes for nanite ore detector

Päivitys: 30.1.2019 klo 19.44

-addition of a try/catch in nanite mining targets script to catch maximum user target limit reached

Päivitys: 17.1.2019 klo 1.00

-changes to center model null check
-corrected repair beacon description

Päivitys: 9.1.2019 klo 11.07

-ore detector scan speed changes for singleplayer
-in-game admin chat commands will be added later

Päivitys: 8.1.2019 klo 10.01

-added /nanite debug (use this to help us find bugs)
-Allow admins to adjust configuration in-game using chat commands
-Allow blocks scanned per second to be configurable
-Fix creative mode usage of the mod

Päivitys: 8.1.2019 klo 7.26

-address the mining performance issues that some non-optimized, non-dedicated servers are happening and fixes a couple random bugs
-Adds more config options for said servers as well so they can try to help control their performance better

Päivitys: 7.1.2019 klo 16.49

-fix for clientside crashes