Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
Näytetään 51–60 / 63
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Päivitys: 28.7.2018 klo 11.17

-added PCU costs
-fixed upgrade module component order (now proper hack and functional lines)

Päivitys: 28.7.2018 klo 7.01

-every nanite target is disable-able now

changes by Fank

Päivitys: 27.7.2018 klo 17.42

-fixed copy paste issues
-fixed cleanup
-Try to remove from list fix
-changed factory sync logic

changes by Fank

Päivitys: 27.7.2018 klo 14.30

-cleanup and logging fixes from Fank

Päivitys: 27.7.2018 klo 3.04

-added a fix for nanites trying to build blocks out of range

Päivitys: 16.2.2018 klo 14.45

-fixed settings load on world load - BAM5
-fixed some texture issues, and cleaned up textures folder
-adjusted beacon costs and build times
-fixed beacons working without being built - BAM5
-added github for posting issues https://github.com/nukeguard/NaniteConstructionSystem/issues

Päivitys: 3.2.2018 klo 16.51

-fix for failed compilation for particle effects
-known issues: area beacon resets, assembler resets, mining hammer section stops animation when returning to visible range.

Päivitys: 8.11.2017 klo 20.02

-see previous change note

Päivitys: 24.10.2017 klo 18.11

-added a fix for null exception for MyAPIGateway.Utilities
-increased range on NUHOL to 800m from NCF, radius of 60m and doubled the depth.

Päivitys: 10.9.2017 klo 14.57

-fixed workshop path for center model
-identified two errors in log, need to figure out what cause is and how to fix.