RimWorld

RimWorld

Combat Effects for Combat Extended (Continued)
Viser 11–20 av 22 bidrag
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Oppdatering: 26. juli 2021 @ 12.04

1.0.11.0 - Log-entry method changed recently, recompiled

Oppdatering: 24. juli 2021 @ 10.03

1.0.10.0 - Updated for 1.3

Oppdatering: 23. juni 2021 @ 0.30

1.0.9.0 - Should now correctly be blocked by energyshields

Oppdatering: 10. juni 2021 @ 11.46

1.0.8.0 - Projectiles should no longer hit embrasures/sandbags/similar within touch-range

Oppdatering: 26. apr. 2021 @ 0.16

1.0.7.0 - Updated to work with the latest CE-release

Oppdatering: 12. mars 2021 @ 11.37

1.0.6.0 - Dont assume a list has items, check first

Oppdatering: 10. mars 2021 @ 13.02

1.0.5.0 - Plants and things not made from a single thing no longer just stops bullets.

Oppdatering: 6. nov. 2020 @ 1.58

1.0.4.0 - Moved the blood-spatter mote under tha pawn instead of over it

Oppdatering: 6. nov. 2020 @ 0.41

1.0.3.0 - Added setting for disabling the extra blood-effect

Oppdatering: 1. nov. 2020 @ 10.33

1.0.2.0 - Hopefully the armor penetration should now work as normal CE