RimWorld
Combat Effects for Combat Extended (Continued)
Показване на 11 — 20 от 22 постъпления
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Обновление: 26 юли 2021 в 12:04

1.0.11.0 - Log-entry method changed recently, recompiled

Обновление: 24 юли 2021 в 10:03

1.0.10.0 - Updated for 1.3

Обновление: 23 юни 2021 в 0:30

1.0.9.0 - Should now correctly be blocked by energyshields

Обновление: 10 юни 2021 в 11:46

1.0.8.0 - Projectiles should no longer hit embrasures/sandbags/similar within touch-range

Обновление: 26 апр. 2021 в 0:16

1.0.7.0 - Updated to work with the latest CE-release

Обновление: 12 март 2021 в 11:37

1.0.6.0 - Dont assume a list has items, check first

Обновление: 10 март 2021 в 13:02

1.0.5.0 - Plants and things not made from a single thing no longer just stops bullets.

Обновление: 6 ноем. 2020 в 1:58

1.0.4.0 - Moved the blood-spatter mote under tha pawn instead of over it

Обновление: 6 ноем. 2020 в 0:41

1.0.3.0 - Added setting for disabling the extra blood-effect

Обновление: 1 ноем. 2020 в 10:33

1.0.2.0 - Hopefully the armor penetration should now work as normal CE