RimWorld

RimWorld

Combat Effects for Combat Extended (Continued)
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Uppdatering: 26 jul, 2021 @ 12:04

1.0.11.0 - Log-entry method changed recently, recompiled

Uppdatering: 24 jul, 2021 @ 10:03

1.0.10.0 - Updated for 1.3

Uppdatering: 23 jun, 2021 @ 0:30

1.0.9.0 - Should now correctly be blocked by energyshields

Uppdatering: 10 jun, 2021 @ 11:46

1.0.8.0 - Projectiles should no longer hit embrasures/sandbags/similar within touch-range

Uppdatering: 26 apr, 2021 @ 0:16

1.0.7.0 - Updated to work with the latest CE-release

Uppdatering: 12 mar, 2021 @ 11:37

1.0.6.0 - Dont assume a list has items, check first

Uppdatering: 10 mar, 2021 @ 13:02

1.0.5.0 - Plants and things not made from a single thing no longer just stops bullets.

Uppdatering: 6 nov, 2020 @ 1:58

1.0.4.0 - Moved the blood-spatter mote under tha pawn instead of over it

Uppdatering: 6 nov, 2020 @ 0:41

1.0.3.0 - Added setting for disabling the extra blood-effect

Uppdatering: 1 nov, 2020 @ 10:33

1.0.2.0 - Hopefully the armor penetration should now work as normal CE