Stellaris

Stellaris

[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
目前顯示第 11-20 項,共 26 項
< 1  2  3 >
更新:2020 年 4 月 27 日 @ 下午 8:47

-re-added asteroid and kuiper belts

更新:2020 年 4 月 22 日 @ 下午 10:17

更新:2020 年 4 月 22 日 @ 下午 4:03

-removed planetary habitats for real this time

更新:2020 年 4 月 22 日 @ 上午 7:13

-added city lights to every new texture (which I didn't know I had to do and oh boy did that take a long time), also textures added by original Real Sol Textures mod should have city lights now too, should you settle them with the planetary habitats mod
-added compatibility to planetary habitats
-Planetary diversity should stop overwriting the textures for Reach and Pandora by rerolling their planet classes at game start
-Added new Alpha Centauri and custom Pandora and Polyphemus textures (Polyphemus made by yours truly :D)

更新:2020 年 4 月 21 日 @ 下午 6:48

-Reach will now retain its texture if it is terraformed into a continental or gaia world

更新:2020 年 4 月 19 日 @ 下午 3:59

-new textures for earth, saturn, jupiter, uranus, and neptune
-fixed desert mars texture's oceans being way too blue
-added reach to the game, along with new reach texture
-removed sol unleashed start, going to add it as a separate patch

更新:2020 年 4 月 18 日 @ 下午 1:19

更新:2020 年 4 月 18 日 @ 下午 1:16

更新:2020 年 4 月 18 日 @ 上午 1:18

更新:2020 年 4 月 16 日 @ 上午 4:39