Stellaris
[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
Mostrando 11-20 de 26 aportaciones
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Actualización: 27 ABR 2020 a las 8:47 p. m.

-re-added asteroid and kuiper belts

Actualización: 22 ABR 2020 a las 10:17 p. m.

Actualización: 22 ABR 2020 a las 4:03 p. m.

-removed planetary habitats for real this time

Actualización: 22 ABR 2020 a las 7:13 a. m.

-added city lights to every new texture (which I didn't know I had to do and oh boy did that take a long time), also textures added by original Real Sol Textures mod should have city lights now too, should you settle them with the planetary habitats mod
-added compatibility to planetary habitats
-Planetary diversity should stop overwriting the textures for Reach and Pandora by rerolling their planet classes at game start
-Added new Alpha Centauri and custom Pandora and Polyphemus textures (Polyphemus made by yours truly :D)

Actualización: 21 ABR 2020 a las 6:48 p. m.

-Reach will now retain its texture if it is terraformed into a continental or gaia world

Actualización: 19 ABR 2020 a las 3:59 p. m.

-new textures for earth, saturn, jupiter, uranus, and neptune
-fixed desert mars texture's oceans being way too blue
-added reach to the game, along with new reach texture
-removed sol unleashed start, going to add it as a separate patch

Actualización: 18 ABR 2020 a las 1:19 p. m.

Actualización: 18 ABR 2020 a las 1:16 p. m.

Actualización: 18 ABR 2020 a las 1:18 a. m.

Actualización: 16 ABR 2020 a las 4:39 a. m.