Stellaris

Stellaris

[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
Näytetään 11–20 / 26
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Päivitys: 27.4.2020 klo 20.47

-re-added asteroid and kuiper belts

Päivitys: 22.4.2020 klo 22.17

Päivitys: 22.4.2020 klo 16.03

-removed planetary habitats for real this time

Päivitys: 22.4.2020 klo 7.13

-added city lights to every new texture (which I didn't know I had to do and oh boy did that take a long time), also textures added by original Real Sol Textures mod should have city lights now too, should you settle them with the planetary habitats mod
-added compatibility to planetary habitats
-Planetary diversity should stop overwriting the textures for Reach and Pandora by rerolling their planet classes at game start
-Added new Alpha Centauri and custom Pandora and Polyphemus textures (Polyphemus made by yours truly :D)

Päivitys: 21.4.2020 klo 18.48

-Reach will now retain its texture if it is terraformed into a continental or gaia world

Päivitys: 19.4.2020 klo 15.59

-new textures for earth, saturn, jupiter, uranus, and neptune
-fixed desert mars texture's oceans being way too blue
-added reach to the game, along with new reach texture
-removed sol unleashed start, going to add it as a separate patch

Päivitys: 18.4.2020 klo 13.19

Päivitys: 18.4.2020 klo 13.16

Päivitys: 18.4.2020 klo 1.18

Päivitys: 16.4.2020 klo 4.39