Stellaris
[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
Se afișează 11-20 din 26 intrări
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Actualizare: 27 apr. 2020 @ 20:47

-re-added asteroid and kuiper belts

Actualizare: 22 apr. 2020 @ 22:17

Actualizare: 22 apr. 2020 @ 16:03

-removed planetary habitats for real this time

Actualizare: 22 apr. 2020 @ 7:13

-added city lights to every new texture (which I didn't know I had to do and oh boy did that take a long time), also textures added by original Real Sol Textures mod should have city lights now too, should you settle them with the planetary habitats mod
-added compatibility to planetary habitats
-Planetary diversity should stop overwriting the textures for Reach and Pandora by rerolling their planet classes at game start
-Added new Alpha Centauri and custom Pandora and Polyphemus textures (Polyphemus made by yours truly :D)

Actualizare: 21 apr. 2020 @ 18:48

-Reach will now retain its texture if it is terraformed into a continental or gaia world

Actualizare: 19 apr. 2020 @ 15:59

-new textures for earth, saturn, jupiter, uranus, and neptune
-fixed desert mars texture's oceans being way too blue
-added reach to the game, along with new reach texture
-removed sol unleashed start, going to add it as a separate patch

Actualizare: 18 apr. 2020 @ 13:19

Actualizare: 18 apr. 2020 @ 13:16

Actualizare: 18 apr. 2020 @ 1:18

Actualizare: 16 apr. 2020 @ 4:39