Stellaris

Stellaris

[INTEGRATED INTO REAL SOL TEXTURES] Real Sol Textures Expansion
Menampilkan11-20 dari 26 kiriman
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Pembaruan: 27 Apr 2020 @ 8:47pm

-re-added asteroid and kuiper belts

Pembaruan: 22 Apr 2020 @ 10:17pm

Pembaruan: 22 Apr 2020 @ 4:03pm

-removed planetary habitats for real this time

Pembaruan: 22 Apr 2020 @ 7:13am

-added city lights to every new texture (which I didn't know I had to do and oh boy did that take a long time), also textures added by original Real Sol Textures mod should have city lights now too, should you settle them with the planetary habitats mod
-added compatibility to planetary habitats
-Planetary diversity should stop overwriting the textures for Reach and Pandora by rerolling their planet classes at game start
-Added new Alpha Centauri and custom Pandora and Polyphemus textures (Polyphemus made by yours truly :D)

Pembaruan: 21 Apr 2020 @ 6:48pm

-Reach will now retain its texture if it is terraformed into a continental or gaia world

Pembaruan: 19 Apr 2020 @ 3:59pm

-new textures for earth, saturn, jupiter, uranus, and neptune
-fixed desert mars texture's oceans being way too blue
-added reach to the game, along with new reach texture
-removed sol unleashed start, going to add it as a separate patch

Pembaruan: 18 Apr 2020 @ 1:19pm

Pembaruan: 18 Apr 2020 @ 1:16pm

Pembaruan: 18 Apr 2020 @ 1:18am

Pembaruan: 16 Apr 2020 @ 4:39am