Garry's Mod
DOOM Eternal Slayer (Ragdoll)
กำลังแสดง 1-10 จาก 13 รายการ
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อัปเดต: 24 เม.ย. @ 2: 28pm

FIXED normals.
Improved textures.
Proper sizes.
Fixed some issues regarding the flexes.
Bodygroups section properly re-organized.
Added bodygroup for the visor.
"ON" parts of the model itself can be chosen now through the bodygroups section (so yeah, NO MORE skins section...just bodygroups).

อัปเดต: 18 ก.ย. 2021 @ 4: 23am

Phong about arms armor fixed (along with the skin too).
Fixed face's specular.

อัปเดต: 31 มี.ค. 2021 @ 4: 31pm

Fixed fingers.

อัปเดต: 5 ธ.ค. 2020 @ 9: 44am

Fixed normals.
Fixed a pair of flexes.

อัปเดต: 16 พ.ย. 2020 @ 1: 13am

None Provided

อัปเดต: 15 พ.ย. 2020 @ 3: 48pm

Updated textures (thanks to Gazhelmet for the tips about).

อัปเดต: 3 พ.ย. 2020 @ 3: 57am

Added flexes along with flexes to move the eyes.
Updates textures.
Now it's fully supported by my animations files.
Fixed height.

อัปเดต: 11 เม.ย. 2020 @ 1: 36pm

Added missing lights to the helmet

อัปเดต: 10 เม.ย. 2020 @ 4: 30pm

None Provided

อัปเดต: 10 เม.ย. 2020 @ 11: 55am

Now head and body are merged, but about the helmet and all the rest, you need to bonemerge them.
Fixed glowing parts of model.