Garry's Mod
DOOM Eternal Slayer (Ragdoll)
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Aggiornamento: 24 apr, 14:28

FIXED normals.
Improved textures.
Proper sizes.
Fixed some issues regarding the flexes.
Bodygroups section properly re-organized.
Added bodygroup for the visor.
"ON" parts of the model itself can be chosen now through the bodygroups section (so yeah, NO MORE skins section...just bodygroups).

Aggiornamento: 18 set 2021, 4:23

Phong about arms armor fixed (along with the skin too).
Fixed face's specular.

Aggiornamento: 31 mar 2021, 16:31

Fixed fingers.

Aggiornamento: 5 dic 2020, 9:44

Fixed normals.
Fixed a pair of flexes.

Aggiornamento: 16 nov 2020, 1:13

None Provided

Aggiornamento: 15 nov 2020, 15:48

Updated textures (thanks to Gazhelmet for the tips about).

Aggiornamento: 3 nov 2020, 3:57

Added flexes along with flexes to move the eyes.
Updates textures.
Now it's fully supported by my animations files.
Fixed height.

Aggiornamento: 11 apr 2020, 13:36

Added missing lights to the helmet

Aggiornamento: 10 apr 2020, 16:30

None Provided

Aggiornamento: 10 apr 2020, 11:55

Now head and body are merged, but about the helmet and all the rest, you need to bonemerge them.
Fixed glowing parts of model.