Garry's Mod

Garry's Mod

DOOM Eternal Slayer (Ragdoll)
Viser 1–10 av 13 bidrag
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Oppdatering: 24. apr. @ 14.28

FIXED normals.
Improved textures.
Proper sizes.
Fixed some issues regarding the flexes.
Bodygroups section properly re-organized.
Added bodygroup for the visor.
"ON" parts of the model itself can be chosen now through the bodygroups section (so yeah, NO MORE skins section...just bodygroups).

Oppdatering: 18. sep. 2021 @ 4.23

Phong about arms armor fixed (along with the skin too).
Fixed face's specular.

Oppdatering: 31. mars 2021 @ 16.31

Fixed fingers.

Oppdatering: 5. des. 2020 @ 9.44

Fixed normals.
Fixed a pair of flexes.

Oppdatering: 16. nov. 2020 @ 1.13

None Provided

Oppdatering: 15. nov. 2020 @ 15.48

Updated textures (thanks to Gazhelmet for the tips about).

Oppdatering: 3. nov. 2020 @ 3.57

Added flexes along with flexes to move the eyes.
Updates textures.
Now it's fully supported by my animations files.
Fixed height.

Oppdatering: 11. apr. 2020 @ 13.36

Added missing lights to the helmet

Oppdatering: 10. apr. 2020 @ 16.30

None Provided

Oppdatering: 10. apr. 2020 @ 11.55

Now head and body are merged, but about the helmet and all the rest, you need to bonemerge them.
Fixed glowing parts of model.