Garry's Mod

Garry's Mod

DOOM Eternal Slayer (Ragdoll)
1–10/13 bejegyzés mutatása
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Frissítés: ápr. 24. @ 14:28

FIXED normals.
Improved textures.
Proper sizes.
Fixed some issues regarding the flexes.
Bodygroups section properly re-organized.
Added bodygroup for the visor.
"ON" parts of the model itself can be chosen now through the bodygroups section (so yeah, NO MORE skins section...just bodygroups).

Frissítés: 2021. szept. 18. @ 4:23

Phong about arms armor fixed (along with the skin too).
Fixed face's specular.

Frissítés: 2021. márc. 31. @ 16:31

Fixed fingers.

Frissítés: 2020. dec. 5. @ 9:44

Fixed normals.
Fixed a pair of flexes.

Frissítés: 2020. nov. 16. @ 1:13

None Provided

Frissítés: 2020. nov. 15. @ 15:48

Updated textures (thanks to Gazhelmet for the tips about).

Frissítés: 2020. nov. 3. @ 3:57

Added flexes along with flexes to move the eyes.
Updates textures.
Now it's fully supported by my animations files.
Fixed height.

Frissítés: 2020. ápr. 11. @ 13:36

Added missing lights to the helmet

Frissítés: 2020. ápr. 10. @ 16:30

None Provided

Frissítés: 2020. ápr. 10. @ 11:55

Now head and body are merged, but about the helmet and all the rest, you need to bonemerge them.
Fixed glowing parts of model.