Garry's Mod

Garry's Mod

DOOM Eternal Slayer (Ragdoll)
Visar 1–10 av 13 poster
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Uppdatering: 24 apr @ 14:28

FIXED normals.
Improved textures.
Proper sizes.
Fixed some issues regarding the flexes.
Bodygroups section properly re-organized.
Added bodygroup for the visor.
"ON" parts of the model itself can be chosen now through the bodygroups section (so yeah, NO MORE skins section...just bodygroups).

Uppdatering: 18 sep, 2021 @ 4:23

Phong about arms armor fixed (along with the skin too).
Fixed face's specular.

Uppdatering: 31 mar, 2021 @ 16:31

Fixed fingers.

Uppdatering: 5 dec, 2020 @ 9:44

Fixed normals.
Fixed a pair of flexes.

Uppdatering: 16 nov, 2020 @ 1:13

None Provided

Uppdatering: 15 nov, 2020 @ 15:48

Updated textures (thanks to Gazhelmet for the tips about).

Uppdatering: 3 nov, 2020 @ 3:57

Added flexes along with flexes to move the eyes.
Updates textures.
Now it's fully supported by my animations files.
Fixed height.

Uppdatering: 11 apr, 2020 @ 13:36

Added missing lights to the helmet

Uppdatering: 10 apr, 2020 @ 16:30

None Provided

Uppdatering: 10 apr, 2020 @ 11:55

Now head and body are merged, but about the helmet and all the rest, you need to bonemerge them.
Fixed glowing parts of model.