Stellaris
Expanded Megastructures and Technology
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Обновление: 8 май 2024 в 22:32
от Tovius

1.6.4
Updated for 3.12

Tweaks:
Matter Generator is now an Engineering (Materials) technology

Обновление: 5 март 2024 в 14:54
от Tovius

Обновление: 29 февр. 2024 в 17:31
от Tovius

1.6.3
Updated for 3.11
Additions:
- Hull techs now increase by 25% instead of 10%

Обновление: 21 дек. 2023 в 21:29
от Tovius

1.6.2
Additions:
- 4 new repeatable technologies

Обновление: 17 дек. 2023 в 23:32
от Tovius

1.6.1
Additions:
- Updated tooltips of origins

Tweaks:
- Hive Queen jobs no longer give society research
- Hive Queen origin now gives +1 official starting level

Обновление: 30 ноем. 2023 в 12:46
от Tovius

Fixed missing dark matter armor.

Обновление: 27 ноем. 2023 в 15:41
от Tovius

Обновление: 25 ноем. 2023 в 16:51
от Tovius

Обновление: 18 ноем. 2023 в 19:56
от Tovius

1.6
Updated for 3.10

Additions:
- Restored vassal technologies
- Leader capacity techs unlocks a new policy allowing you to further specialize

Обновление: 15 септ. 2023 в 17:59

1.5
Updated for 3.9
Additions:
- Shroud Patron ship components buffed
- AI won't build habitats in systems with less than 4 deposits or habitable planets

Tweaks:
- Reduced tracking from new sensors
- Enigmatic Decoder gives +7% tracking and accuracy
- Adjusted modifiers from patron auxiliary components
- Rebalanced jobs from habitats

Removals:
- No longer changes habitat upgrades