Stellaris

Stellaris

Expanded Megastructures and Technology
Näytetään 31–40 / 155
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Päivitys: 8.5.2024 klo 22.32
tekijältä Tovius

1.6.4
Updated for 3.12

Tweaks:
Matter Generator is now an Engineering (Materials) technology

Päivitys: 5.3.2024 klo 14.54
tekijältä Tovius

Päivitys: 29.2.2024 klo 17.31
tekijältä Tovius

1.6.3
Updated for 3.11
Additions:
- Hull techs now increase by 25% instead of 10%

Päivitys: 21.12.2023 klo 21.29
tekijältä Tovius

1.6.2
Additions:
- 4 new repeatable technologies

Päivitys: 17.12.2023 klo 23.32
tekijältä Tovius

1.6.1
Additions:
- Updated tooltips of origins

Tweaks:
- Hive Queen jobs no longer give society research
- Hive Queen origin now gives +1 official starting level

Päivitys: 30.11.2023 klo 12.46
tekijältä Tovius

Fixed missing dark matter armor.

Päivitys: 27.11.2023 klo 15.41
tekijältä Tovius

Päivitys: 25.11.2023 klo 16.51
tekijältä Tovius

Päivitys: 18.11.2023 klo 19.56
tekijältä Tovius

1.6
Updated for 3.10

Additions:
- Restored vassal technologies
- Leader capacity techs unlocks a new policy allowing you to further specialize

Päivitys: 15.9.2023 klo 17.59

1.5
Updated for 3.9
Additions:
- Shroud Patron ship components buffed
- AI won't build habitats in systems with less than 4 deposits or habitable planets

Tweaks:
- Reduced tracking from new sensors
- Enigmatic Decoder gives +7% tracking and accuracy
- Adjusted modifiers from patron auxiliary components
- Rebalanced jobs from habitats

Removals:
- No longer changes habitat upgrades