Stellaris
Expanded Megastructures and Technology
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Aggiornamento: 8 mag 2024, 22:32

1.6.4
Updated for 3.12

Tweaks:
Matter Generator is now an Engineering (Materials) technology

Aggiornamento: 5 mar 2024, 14:54

Aggiornamento: 29 feb 2024, 17:31

1.6.3
Updated for 3.11
Additions:
- Hull techs now increase by 25% instead of 10%

Aggiornamento: 21 dic 2023, 21:29

1.6.2
Additions:
- 4 new repeatable technologies

Aggiornamento: 17 dic 2023, 23:32

1.6.1
Additions:
- Updated tooltips of origins

Tweaks:
- Hive Queen jobs no longer give society research
- Hive Queen origin now gives +1 official starting level

Aggiornamento: 30 nov 2023, 12:46

Fixed missing dark matter armor.

Aggiornamento: 27 nov 2023, 15:41

Aggiornamento: 25 nov 2023, 16:51

Aggiornamento: 18 nov 2023, 19:56

1.6
Updated for 3.10

Additions:
- Restored vassal technologies
- Leader capacity techs unlocks a new policy allowing you to further specialize

Aggiornamento: 15 set 2023, 17:59

1.5
Updated for 3.9
Additions:
- Shroud Patron ship components buffed
- AI won't build habitats in systems with less than 4 deposits or habitable planets

Tweaks:
- Reduced tracking from new sensors
- Enigmatic Decoder gives +7% tracking and accuracy
- Adjusted modifiers from patron auxiliary components
- Rebalanced jobs from habitats

Removals:
- No longer changes habitat upgrades