RimWorld

RimWorld

WorldEdit 2.0
18 Comments
AlphaHawk59 13 hours ago 
lets go
Sparke 26 Oct @ 3:52am 
Thanks a lot, man :steamhappy:
小黑 25 Oct @ 11:39pm 
nice
LEE 25 Oct @ 8:08am 
ohhhhhhhhhhhhhh thx bro!
[Fr33_Co] Alpha Cat #x86 > java  [author] 25 Oct @ 3:05am 
Le mod permet de changer la pierre généré par défaut sur une tile, cependant, elle ne remplace pas la pierre déjà presente, peut etre que le mod "Quarry" se base sur ca et non pas la pierre au sol, je ne connais pas le mod, essaie :). tu peut retirer le monde a tout moment de ta sauvegarde

The mod allows you to change the type of stone generated by default on a tile, however, it doesn’t replace the stone that’s already present. Maybe the “Quarry” mod is based on that default generation rather than the stone on the ground, I’m not familiar with the mod, but give it a try :). You can remove the mod from your save at any time.
Leonis35 24 Oct @ 4:32pm 
Bonjour alpha. Je voudrais savoir si ce Mod permet de changer le type de pierre (chunks) qu'il y a par défaut sur la Map. Ma map est avec calcaire et ardoise et je voudrais changer ça pour mettre uniquement Marbre (avec le Mod Quarry). Est-ce que c'est possible ?
[Fr33_Co] Alpha Cat #x86 > java  [author] 24 Oct @ 12:13pm 
@Richardson probablement
Richardson 24 Oct @ 10:08am 
bonjour alpha, ca marche aussi avec les lac de lave ou d'aurtre pack de biome du workshop ?
Proxyer 23 Oct @ 7:03am 
@Alpha Cat
Thank you!
[Fr33_Co] Alpha Cat #x86 > java  [author] 23 Oct @ 2:43am 
yes, you right , i will fix it
Proxyer 22 Oct @ 11:41am 
Hello Alpha Cat.
Thank you for 1.6 update works!

So I noticed something while updating the translation mod. It seems that one of the translation keys for editing the following factions is missing. Please check it out.

missing key in Editor_Faction.xml :
<FactionEditorWindow_SelectIdeo>Select Ideo</FactionEditorWindow_SelectIdeo>
[Fr33_Co] Alpha Cat #x86 > java  [author] 22 Oct @ 5:22am 
a new layer introduced in 1.6 caused the bug, it was fixed
[Fr33_Co] Alpha Cat #x86 > java  [author] 21 Oct @ 2:46pm 
yes, i don't know why, but the other buttons works
AllyJamy 21 Oct @ 1:11pm 
Thanks for updating this. Getting this error when pressing refresh alll layers button: (Shorthand)

Exception filling window for WorldEdit_2_0.MainEditor.Tiles.TileEditorWindow: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 68DD9619]
VitaKaninen 21 Oct @ 10:33am 
Thanks so much for updating this!
Reel 21 Oct @ 9:27am 
Basically if you tried to start a new playthrough on a custom preset planet, your UI would disappear after settling on a tile.
[Fr33_Co] Alpha Cat #x86 > java  [author] 21 Oct @ 8:35am 
I did not see such a bug, what is broken exactly ?
Reel 21 Oct @ 7:15am 
Was the World Presets feature fixed? It was broken throughout the entirety of 1.5