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The mod allows you to change the type of stone generated by default on a tile, however, it doesn’t replace the stone that’s already present. Maybe the “Quarry” mod is based on that default generation rather than the stone on the ground, I’m not familiar with the mod, but give it a try :). You can remove the mod from your save at any time.
Thank you!
Thank you for 1.6 update works!
So I noticed something while updating the translation mod. It seems that one of the translation keys for editing the following factions is missing. Please check it out.
missing key in Editor_Faction.xml :
<FactionEditorWindow_SelectIdeo>Select Ideo</FactionEditorWindow_SelectIdeo>
Exception filling window for WorldEdit_2_0.MainEditor.Tiles.TileEditorWindow: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 68DD9619]