RimWorld
Elite Bionics Framework
กำลังแสดง 61-70 จาก 76 รายการ
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อัปเดต: 22 เม.ย. 2020 @ 7: 17am

Updated to v2.1.0 Beta 4: technical update: raised priority of max-HP-related transpilers

อัปเดต: 18 เม.ย. 2020 @ 3: 13am

Updated to v2.1.0 Beta 3: Fixed NullReferenceException when a social fight is about to start.

อัปเดต: 9 เม.ย. 2020 @ 5: 23am

Updated to v2.1.0 Beta 2: Fixed unexpected, critical patching bug (credits to Neceros and Bar0th for suggesting improvements)

อัปเดต: 22 มี.ค. 2020 @ 8: 36am

Updated to v2.1.0 (Beta 1): new tool power adjuster comp

อัปเดต: 3 มี.ค. 2020 @ 5: 19am

Updated to v2.0.0: update to RimWorld v1.1

อัปเดต: 1 ก.พ. 2020 @ 1: 18am

Updated to v1.1.1: fixed a few UI bugs.

อัปเดต: 31 ม.ค. 2020 @ 6: 55am

Updated to v1.1.0: scaleAdjustment now available. Refer to documentation for how to use it.

อัปเดต: 7 ธ.ค. 2019 @ 12: 15am

[Auto-generated text]: Update on 12/7/2019 4:15:36 PM.

อัปเดต: 8 พ.ย. 2019 @ 11: 25pm

[Auto-generated text]: Update on 11/9/2019 3:25:38 PM.

อัปเดต: 27 มิ.ย. 2019 @ 6: 12am

Fixed bug where a bad patch made some capacity-affecting hediffs (e.g. scratch, crack, etc.) fail to show themselves when the player is highlighting the capacity readout.

For example, suppose a pawn has a scratch in the left leg. Before the bug was fixed, the Movement tooltip will look something like "Moving: 80%\nAffected by:\n"; notice that nothing follows after the 2nd '\n' character. After fixing, the tooltip should correctly display, e.g., "[...] left leg 18/30"