RimWorld
Elite Bionics Framework
61–70/76 bejegyzés mutatása
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Frissítés: 2020. ápr. 22. @ 7:17

Updated to v2.1.0 Beta 4: technical update: raised priority of max-HP-related transpilers

Frissítés: 2020. ápr. 18. @ 3:13

Updated to v2.1.0 Beta 3: Fixed NullReferenceException when a social fight is about to start.

Frissítés: 2020. ápr. 9. @ 5:23

Updated to v2.1.0 Beta 2: Fixed unexpected, critical patching bug (credits to Neceros and Bar0th for suggesting improvements)

Frissítés: 2020. márc. 22. @ 8:36

Updated to v2.1.0 (Beta 1): new tool power adjuster comp

Frissítés: 2020. márc. 3. @ 5:19

Updated to v2.0.0: update to RimWorld v1.1

Frissítés: 2020. febr. 1. @ 1:18

Updated to v1.1.1: fixed a few UI bugs.

Frissítés: 2020. jan. 31. @ 6:55

Updated to v1.1.0: scaleAdjustment now available. Refer to documentation for how to use it.

Frissítés: 2019. dec. 7. @ 0:15

[Auto-generated text]: Update on 12/7/2019 4:15:36 PM.

Frissítés: 2019. nov. 8. @ 23:25

[Auto-generated text]: Update on 11/9/2019 3:25:38 PM.

Frissítés: 2019. jún. 27. @ 6:12

Fixed bug where a bad patch made some capacity-affecting hediffs (e.g. scratch, crack, etc.) fail to show themselves when the player is highlighting the capacity readout.

For example, suppose a pawn has a scratch in the left leg. Before the bug was fixed, the Movement tooltip will look something like "Moving: 80%\nAffected by:\n"; notice that nothing follows after the 2nd '\n' character. After fixing, the tooltip should correctly display, e.g., "[...] left leg 18/30"