Stellaris
9 traditions + 12 slots AP
102 件のコメント
Simuran 9月9日 15時17分 
Технология на два последних возвышения не выпадает
Phelan 7月14日 3時58分 
is there any working 12 traditions + 12 slots AP?
Amon Grabmore 6月21日 4時09分 
Hey its not rly important, but could you add this line "PLANET_ASCENSION_COMPLETION_BONUS = 0"
to your "912_defines"? It makes it so, that you dont get more than 10 Ascention tiers per planet. We use your mod in Mp games and it would be nice to prevent abusing this.
Love your mod and tanks in advance!
Saint-Roch 4月8日 9時03分 
I have been looking for a mod like this for 2 years !

With the several additional traditions that have been added, it is severely needed. And 2 more is just enough.

Can’t wait to try it. Thank you a lot. Hope it won’t be broken with 4.0.
Cowardly_chaplain 2024年12月3日 22時08分 
Прекрасный мод, до поры. Иконки сбились на чёрно-белое битое страшилище, не знаю как заставить работать снова.
VVenchov 2024年11月14日 9時08分 
Thanks! :steamhappy:
VVenchov 2024年11月14日 4時49分 
Will the mod be updated for the new version?
Elder 2024年11月12日 11時02分 
Okay I dont know what was done but the synthetic age issue I was having has been resolved, thank you very much
coolnet  [作成者] 2024年11月1日 3時39分 
@Simuran на самом деле не сложно сделать под другой UI, но если честно - то пока нет времени возиться с этим.
Simuran 2024年10月14日 9時51分 
Великолепный мод.
Жалко не работает с UI Overhaul Dynamic
Ванильный UI ужасен
弧光 2024年10月8日 19時15分 
I really like the layout of this mod. Can we increase the number of slots to 12?
Barry 2024年5月26日 22時30分 
Спасибо тебе мил человек. Долго искал такой мод чтобы без AU интерфейса. Прекрасный мод, сбалансированный я бы даже сказал ввиду всего 9 и 12 парков. Это прям то что мне было нужно\
Crow 2024年5月20日 22時08分 
any updates on the mod?/
Elder 2024年5月13日 17時54分 
Never mind, tested a whole bunch to no success. Took this mod off and the perk is back. So not sure whats going on there.
Elder 2024年5月13日 17時43分 
Well I tested it on my save file then a new game and it still isnt there. Sounds like another mod may be responsible
coolnet  [作成者] 2024年5月13日 14時40分 
@Elder fixed, @xixi44 thx for hint
Elder 2024年5月13日 14時01分 
Any plans in the works to fix the synthetic age break?
sasaki412 2024年5月10日 17時25分 
this mod works on 3.12 just by deleting 12_ascension_paths.txt and rewriting @max_tradition_trees in 07_scripted_variables_machine_age.txt to 9.
Merloga 2024年5月10日 7時24分 
exactly what Mezzanine said, we just lost a 3 day game to finding this out
mezzanine 2024年5月9日 14時37分 
in 3.12.1 this mod is breaking the ability to select Synthetic Age / Transformation Situation for machine empires to the new modularity/virtuality/nanotech ascensions
GrimTheOneEye 2024年2月1日 13時15分 
mod is working in 3.10 as of posting this
coolnet  [作成者] 2023年11月29日 10時58分 
@Solstice try resubscribing
Solstice 2023年11月29日 0時10分 
when subscribing, launcher tells me a descriptor file is missing and as such it denys my activating the mod.
clone.wolf 2023年11月21日 14時18分 
No relic window either
jojobe 2023年11月19日 17時49分 
It still does not work for me the format still shows the basic window with one extra tradition slot in the wrong place and no relic window. The screen also has the basic setup it does not look like what is shown above.
328 2023年11月18日 19時59分 
Right, sorry if I sounded rude. Thank you for the quick update!
$tickyYe@h 2023年11月18日 5時02分 
But still you update fast! Thank you for your time!
coolnet  [作成者] 2023年11月18日 3時31分 
Unfortunately, I can't always update mods the same second the game updates.
coolnet  [作成者] 2023年11月18日 3時23分 
Updated for 3.10
328 2023年11月17日 17時59分 
I think I know why. The Relics tab was moved to the new "Discoveries" section rather than "Society Management", and this mod modifies the Traditions tab, which is also under Society Management. I guess the mod somehow tells the Relics tab to stay under Society Management, which breaks it.
jojobe 2023年11月17日 16時49分 
Yup i could not figure it out either but yep. its broke.
328 2023年11月16日 21時29分 
This is broken as of Astral Planes, it somehow collides the Traditions and Relics tab. Very unfortunate, I really liked this mod :(
F2A 2023年10月13日 4時34分 
Great mod! But not compatible with the mod "Plentiful Traditions"? UI looks weird when using both of them :(
MarvinEhre 2023年10月12日 0時34分 
thanks.
coolnet  [作成者] 2023年10月11日 14時39分 
@MarvinEh reresubscribe for fix
coolnet  [作成者] 2023年10月11日 14時32分 
something incomprehensible is happening, everything works from local files, but nothing works from the workshop.
MarvinEhre 2023年10月11日 13時53分 
ehm currently I only have 9 AP and 8 tradition trees to select. Before the update from today it worked fine.
coolnet  [作成者] 2023年10月11日 12時08分 
Fixed
coolnet  [作成者] 2023年10月11日 12時00分 
Edited due to parameter
num_tradition_categories < 7
it changes to "9" because of this and you have to make changes, if you don't edit it, it will be impossible to take the ascension perk with occupied categories >= 7
Dr. Nolegs 2023年10月11日 10時06分 
Which is why I asked why you include it, as a suggestion to simply not edit AP's for maximum compatability!
Dr. Nolegs 2023年10月11日 10時05分 
Well, ascension paths no longer require technologies, but instead are always allowed on the third AP, (unlocking the techs to allow the traditions through the agenda system) which is a change that isn't represented in this mod.

This Mod functions perfectly well if you just delete your ascension paths file you included, the only downside of such an act being the AI wont pick an AP late in the game.
coolnet  [作成者] 2023年10月11日 9時53分 
@Dr. Nolegs, what exactly are the changes? I can't find them.
Can you describe the problem in more detail?
coolnet  [作成者] 2023年10月10日 5時17分 
@Dr. Nolegs I didn’t notice, I’ll fix it later, I don’t have much time for that right now
Dr. Nolegs 2023年10月9日 18時41分 
You've forgotten to Forward the changes to ascension paths that 3.9 made, but why does this mod make changes the the ascension paths folder anyways?
MattyK 2023年9月13日 1時12分 
Looking forward to the October update then this mod has been a boon.
coolnet  [作成者] 2023年9月12日 10時42分 
I'm very far from my computer right now, I'll be back in October
Fortis 2023年9月12日 6時37分 
This needs update: with version 3.9.X, we cannot pick the updated ascension perks (those that no longer require techs). Please fix it. Thanks.
The Villain 2023年8月9日 22時31分 
Мод классный, но хочется больше, можно 12 традиций и 15 перков? ;)
MattyK 2023年6月27日 16時29分 
I can confirm after playing with this mod that nothing seems wrong, using it in tandem with AlphaAsh's "The Utopian Dream" (Modifies existing APs) and Gigastructural Engineering (Adds new APs and Traditions).

This playtest was done over the course of two hours, large galaxy, 0.5x tech/tradition cost.

So it seems relatively safe to add to games that add or change Ascension Perks or Traditions, providing it's not affecting the UI-side (more slots/tradition windows)
coolnet  [作成者] 2023年6月27日 13時37分 
@MattyK Shouldn't be a problem if other mods don't affect ascension evolution perks.

@Assassin-Tim Это достаточно не сложно сделать, но надо потратить время на "подгон" интерфейса под 16 перков, а это займёт время. Странно, что никто еще не приложил к этому руку самостоятельно.