Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
?
But few basic rules must be always followed - both players must have exact same mods, same versions and same load order. No other mods, not even subscribed but deactivated. Often is better to use community mod manager instead of vanilla launcher.
However, unable to use in multiplayer as it comes up with incompatible version even when we only have this mod (parts 1,2,3,4) and in the same load order. Is there a way around this or a known limitation?
There is any way to make this mod work ?
Better using shazbot mod manager
Radious Total War Mod - Warhammer 3 - Updated 03.06.2025 - https://www.patreon.com/posts/130621451?pr=true
Today we are releasing smaller new update with several balance tweaks and mainly full support of todays official hotfix 6.1.5.
If you enjoy what we do, consider supporting our work!
Yours,
Team Radious
never playing vanilla again if i can help it
Just because game starts with 300 or 2 mods togrther it does not mean they are compatible and all is working fine. Mixing 2 largest and completely oposite mods together only results in absolute mess of a game and if you cant see it then there is something wrong with you good Sir.
No point to continue in this disscussion here, we have other platforms for that. Thank you.
So was wondering if could point in right direction or did you some how place them some where else?
Mod Overview: https://drive.google.com/file/d/1IsB2skwa72OzHxngm6exzjPco5UVzWas/view
Complete changelog - https://steamproxy.com/workshop/filedetails/discussion/2791750313/3272436223680943588/
Twwstats page - https://twwstats.com/unitscards
I ask partly because I went and compared the unit cards for the Asur and it seems like most of their units got buffed across the board, with some small reductions to leadership here and there on certain units. Is this the case for all factions?
https://community.creative-assembly.com/total-war/total-war-warhammer/bugs/8059
Later this summer new WH3 DLC will be here!
Our team will once again fully support it. If you enjoy our work, consider supporting us at https://www.patreon.com/c/Team_Radious
When im tired of collecting mods manually (im normally using collection of 50gb of mods) , i always switch to Radious to have pure fun in this game.
It's much better in terms of overhaul than SFO, all SFO is doing is taking away all the fun.
I did notice today that the Cathayan Green Guardians aura is about double the range of what is shown when hovering over the ability. Is this an issue with the mod or did CA miss this?
Better using shazbot mod manager
Radious Total War Mod - Warhammer 3 - Updated 20.05.2025 - https://www.patreon.com/posts/129454343?pr=true
Today we are releasing smaller new update with several balance tweaks, bug fixes and mainly full support of todays official hotfix 6.1.4.
Have fun and consider supporting our work!
Yours,
Team Radious
https://www.reddit.com/r/totalwarhammer/comments/sh7orp/ror_for_wood_elves/
https://community.creative-assembly.com/total-war/total-war-warhammer/help/156-total-war-access-content
https://www.reddit.com/r/totalwarhammer/comments/1gial8c/how_come_i_do_not_have_access_to_flc/