Total War: WARHAMMER III

Total War: WARHAMMER III

5,321 ratings
Radious Total War Mod - Part 1
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overhaul
Tags: mod
File Size
Posted
Updated
745.144 MB
9 Apr, 2022 @ 9:38am
23 Sep @ 8:08am
145 Change Notes ( view )

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Radious Total War Mod - Part 1

In 1 collection by Radious
Radious Total War Mod - Warhammer 3
24 items
Description
Radious Total War Mod - Warhammer 3 - Part 1

Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for brand new Total War: Warhammer 3!



Graphics below are links, feel free to click on them!

[discord.gg]

This is short overview of what to expect and what will you get if you subscribe our mods!

[www.facebook.com]

Our mods take hundreds of hours, and with your precious feedback and support, Team Radious will continue to bring you some of the highest quality mods on Steam Workshop.

Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land battles, reworking abilities, spells, magic, changes buildings, re-balances all unit stats and costs, reworks experience system and much more with additions of custom made units for all in game factions.



Our work got into hands of many players, so all who previously played anything from Radious collection know exactly what to expect. Rebalanced, reworked, polished and enhanced original game based on same setting with tons of highest quality custom made units and further additions and content. To offer more variety and options how to play your favourite TW games.



Mod Details - IMPORTANT: Please read everything here carefully

Mod requires you to also have - Radious Total War Mod - Part 3 Radious Total War Mod - Part 4 and Radious Total War Mod - Part 2
Popular Discussions View All (27)
2
10 Sep @ 6:29am
Problem whit a Skills
25thNight
4
13 Aug @ 9:00am
Mother Ostankya is steamrolling me
Zakarum
8
27 Sep @ 8:35pm
Skeletal Archers - Balancing
Valyus
8,393 Comments
degroots 8 hours ago 
that mod for me has worked really well for hundreds of hours of game time for me with Radious while using the Radious mixer combatibility mod.
Uryens  [author] 9 hours ago 
That mod has unsolvable conflicts with Radious, but I have checked the six Slaanesh factions that exist with that mod and none of them has two starting positions:
In fact, none of the five vanilla Slaanesh factions is moved anywhere in the new areas, and the new one added there has no city outside of them.

You should check your loading order or if any other mod is conflicting too.
专业路痴 28 Sep @ 12:12pm 
https://steamproxy.com/sharedfiles/filedetails/?id=3007996493 When using R's overhaul MOD together, the transferred factions such as Slaanesh will remain in the original place and the newly expanded map at the same time
Avallac 28 Sep @ 11:36am 
This has nothing to do with the overhaul.
Chets Installed? 28 Sep @ 8:58am 
I reinstalled a couple times to make sure it wasn't just an issue on my end, I'll check again to make sure its not a problem with steam syncing to a faulty install. Sorry for wasting your time if thats the case.
Radious  [author] 28 Sep @ 4:17am 
Aldermain: Didnt noticed any issues here. Its same effect for all DEF LL and its visuals or anything related to performance was not altered. Never used 2x unit size - would expect that to hit performance like nothing ekse obviously.
Chets Installed? 27 Sep @ 8:45pm 
I only really noticed cause the issue is exacerbated by a unit size x2 mod I have installed, still noticeable without it though.
Chets Installed? 27 Sep @ 8:29pm 
Definitely base radious, I tried vanilla (no issues) so its exclusive to 6.3.1. It freezes in sync with each vampire unit crumbling and murderous mastery being activated. Malekith had no issues with murderous mastery and there were no issues doing Harkon's first battle. Bad interaction between the two systems?
Chets Installed? 27 Sep @ 8:09pm 
I think something is wrong with Lokhirs battles after 6.3.1. The game drops to 15 frames when murderous mastery is activated/when the initial vampire armies you fight start to crumble. Tested everything else in my modlist and I think its something with the base radious mod. Thank you guys again for keeping this mod updated so consistently!
Radious  [author] 25 Sep @ 5:45am 
Zerox: I am afraid older build wont work. Make sure you use our bugfix submod. But yes, CA broke Tomb Kings AI now....