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IMPORTANT NOTICE
Development of Extra Ship Components 3.0 has been discontinued in favor of Extra Ship Components NEXT
- Update for Stellaris version 3.2
- Cleaned up some event triggering.
---- WARNING: This might cause slightly-different behavior of the mod, such as delayed feature activation, in multiplayer games if it is added after the game start.
THIS IS THE FINAL UPDATE FOR THIS MOD!
I'm switching over to the NEXT iteration of Extra Ship Components.
Active development of Extra Ship Components 3.0 is over. It will receive one last scheduled update to make it compatible with Stellaris 3.2, but after that, I will be switching over to the NEXT iteration.
Extra Ship Components NEXT is currently in public-beta stage. Feel free to try it yourself folks.
https://steamproxy.com/sharedfiles/filedetails/?id=1878473679
About the only thing you can get before you get to tier 5 vanilla weapons is the crystalline line (lithoids can roll it immediately, others - after meeting and researching spacebourne crystalline creatures. Or from a lithoid digsite I can't bother to remember the proper name).
Thank you for updating and improving it nonetheless!
- Allow construction of Mantle Mining Facility on Planetary Diversity's Crucible world.
- Killing Automated Dreadnought will now instantly give tech option for Dreadnought Computers. If there is an ongoing project for Dreadnought observation, it will be aborted.
- Add support for War Juggernaut.
- Update for Stellaris version 3.1
- Fix a scoping error that prevented an empire getting access to drake-cloning tech via capturing a planet with the Hatchery.
- Switched to using vanilla version or empire limit enforcement for buildings.
- Central Research Bureau now requires major capital (25+ pops).
- Add custom army icons.
I seem to have pretty bad luck with Void Clouds not showing up, so in some games I never get to upgrade to those at all. Those and dimensional wave cannons are my favorite weapons from this mod.
- Add support for Dynamic Mod Menu. New games should be good to go immediately, but with ongoing games you might need to wait until 1st of next month before ESC registers itself in DMM.