Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
目前顯示第 61-70 項,共 198 項
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更新:2016 年 5 月 7 日 @ 上午 11:49

更新:2016 年 5 月 7 日 @ 上午 11:23

- Fixed an issue with deformation causing building / repairing to stall.

更新:2016 年 5 月 7 日 @ 上午 10:33

- Fixed an issue with nanites not appearing in MP.

更新:2016 年 5 月 6 日 @ 下午 12:04

- Changed construction to use new API exposed instead of invisible welders. This should lower sim speed requirements.
- Fixed an inventory issue causing sim speed loss with large ships

更新:2016 年 5 月 5 日 @ 上午 7:13

- Fixed some more client side MP issues (particles not being removed, targets not being removed. This is a client side only issue)

更新:2016 年 5 月 3 日 @ 下午 11:19

- Added a MaxNanites tag, so you can control the maximum number of Nanites released by the factory. Just place the tag in the name of block in the following format:

MaxNanites:NNNN where NNNN is a number between 1 and 9999. Please note 0 means no limit.

更新:2016 年 5 月 3 日 @ 下午 10:49

- Added the reason behind invalid targets in the details screen at the bottom.

更新:2016 年 5 月 3 日 @ 下午 10:26

- Fixed an issue with multiple factories on the same grid would sometimes not try to ignore targets from other factories.

更新:2016 年 5 月 3 日 @ 下午 2:45

更新:2016 年 5 月 3 日 @ 上午 10:11