Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Actualización: 7 MAY 2016 a las 11:49 a. m.

Actualización: 7 MAY 2016 a las 11:23 a. m.

- Fixed an issue with deformation causing building / repairing to stall.

Actualización: 7 MAY 2016 a las 10:33 a. m.

- Fixed an issue with nanites not appearing in MP.

Actualización: 6 MAY 2016 a las 12:04 p. m.

- Changed construction to use new API exposed instead of invisible welders. This should lower sim speed requirements.
- Fixed an inventory issue causing sim speed loss with large ships

Actualización: 5 MAY 2016 a las 7:13 a. m.

- Fixed some more client side MP issues (particles not being removed, targets not being removed. This is a client side only issue)

Actualización: 3 MAY 2016 a las 11:19 p. m.

- Added a MaxNanites tag, so you can control the maximum number of Nanites released by the factory. Just place the tag in the name of block in the following format:

MaxNanites:NNNN where NNNN is a number between 1 and 9999. Please note 0 means no limit.

Actualización: 3 MAY 2016 a las 10:49 p. m.

- Added the reason behind invalid targets in the details screen at the bottom.

Actualización: 3 MAY 2016 a las 10:26 p. m.

- Fixed an issue with multiple factories on the same grid would sometimes not try to ignore targets from other factories.

Actualización: 3 MAY 2016 a las 2:45 p. m.

Actualización: 3 MAY 2016 a las 10:11 a. m.