Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Viser 61–70 av 198 bidrag
< 1 ... 5  6  7  8  9 ... 20 >
Oppdatering: 7. mai 2016 @ 11.49

Oppdatering: 7. mai 2016 @ 11.23

- Fixed an issue with deformation causing building / repairing to stall.

Oppdatering: 7. mai 2016 @ 10.33

- Fixed an issue with nanites not appearing in MP.

Oppdatering: 6. mai 2016 @ 12.04

- Changed construction to use new API exposed instead of invisible welders. This should lower sim speed requirements.
- Fixed an inventory issue causing sim speed loss with large ships

Oppdatering: 5. mai 2016 @ 7.13

- Fixed some more client side MP issues (particles not being removed, targets not being removed. This is a client side only issue)

Oppdatering: 3. mai 2016 @ 23.19

- Added a MaxNanites tag, so you can control the maximum number of Nanites released by the factory. Just place the tag in the name of block in the following format:

MaxNanites:NNNN where NNNN is a number between 1 and 9999. Please note 0 means no limit.

Oppdatering: 3. mai 2016 @ 22.49

- Added the reason behind invalid targets in the details screen at the bottom.

Oppdatering: 3. mai 2016 @ 22.26

- Fixed an issue with multiple factories on the same grid would sometimes not try to ignore targets from other factories.

Oppdatering: 3. mai 2016 @ 14.45

Oppdatering: 3. mai 2016 @ 10.11