Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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更新:2016年4月9日 @ 12時18分

- Added a new nanite type: cleaner nanite. This nanite will detect floating objects near the factory, grab them, and put them into a free cargo hold.
- Added the ability to disable certain functionality in the factory. Current disables: NoCleanup - this stops floating object cleaning nanites from working. NoProjection - this stops projection nanites from working.
- Fixed some more issues with freezing.

更新:2016年4月8日 @ 22時20分

- Attempt to fix freezing caused by missile damage to blocks being repaired.

更新:2016年4月8日 @ 10時10分

更新:2016年4月8日 @ 9時49分

- Changed targetting priority of construction nanites so that they target things that they can complete first, and then work on partial completed stuff later.

更新:2016年4月7日 @ 21時26分

- Nanites will now do partial transfer of components to blocks if only partial amounts of components are available. This should fix an issue with inventory size of factory being to small for really large modded blocks.

更新:2016年4月7日 @ 9時32分

- Fix due to API changes. (PistonBase)

更新:2016年4月7日 @ 7時24分

更新:2016年4月6日 @ 22時04分

更新:2016年4月6日 @ 13時33分

- Fixing some crashes in MP

更新:2016年4月5日 @ 20時26分

- Factories should no longer steal inventory from each other (let's try that again)