Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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更新:2016年4月5日 @ 16時26分

- Fixed weld size part 2

更新:2016年4月5日 @ 14時24分

- Optimizing some pathing for MP

更新:2016年4月5日 @ 12時03分

- Updated weld distance inside blocks, hopefully this fixes issues with it not welding lights in all situations.
- Added hard limit on the amount of nanite particles visible on screen (reduces issues with lots of factories)
- Added hard limit on the amount of electricity bolts on screen (reduces issues with lots of factories)
- Draw distance is now dependent on the camera and not the player. This fixes effects not showing up properly in spectator.

更新:2016年4月5日 @ 10時43分

更新:2016年4月4日 @ 10時18分

更新:2016年4月3日 @ 22時54分

- Fixed factories no longer take inventory from other factories.

更新:2016年4月3日 @ 22時39分

- Fixed issues with inventory and components. Inventory should no longer be discarded under any circumstances.
- Inventory of the factory has been increased, as it was set to the wrong size. The inventory size should have been 7.5x7.5x2.5, but was set to 2.5x2.5x2.5. This has been corrected. Please note that inventory sizes are saved when a block is created, so in order to get a fixed inventory, you need to rebuild the factory.
- Fixed detail readout of missing components. Was giving a list of all components required for missing blocks instead of just what's needed.

更新:2016年4月3日 @ 21時11分

- Fixed issue with component order

更新:2016年4月3日 @ 11時06分

更新:2016年4月3日 @ 9時37分

- Factory no longer requires components in creative
- Factory no longer discards components when full