Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Uppdatering: 9 apr, 2016 @ 12:18

- Added a new nanite type: cleaner nanite. This nanite will detect floating objects near the factory, grab them, and put them into a free cargo hold.
- Added the ability to disable certain functionality in the factory. Current disables: NoCleanup - this stops floating object cleaning nanites from working. NoProjection - this stops projection nanites from working.
- Fixed some more issues with freezing.

Uppdatering: 8 apr, 2016 @ 22:20

- Attempt to fix freezing caused by missile damage to blocks being repaired.

Uppdatering: 8 apr, 2016 @ 10:10

Uppdatering: 8 apr, 2016 @ 9:49

- Changed targetting priority of construction nanites so that they target things that they can complete first, and then work on partial completed stuff later.

Uppdatering: 7 apr, 2016 @ 21:26

- Nanites will now do partial transfer of components to blocks if only partial amounts of components are available. This should fix an issue with inventory size of factory being to small for really large modded blocks.

Uppdatering: 7 apr, 2016 @ 9:32

- Fix due to API changes. (PistonBase)

Uppdatering: 7 apr, 2016 @ 7:24

Uppdatering: 6 apr, 2016 @ 22:04

Uppdatering: 6 apr, 2016 @ 13:33

- Fixing some crashes in MP

Uppdatering: 5 apr, 2016 @ 20:26

- Factories should no longer steal inventory from each other (let's try that again)