Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
Ergebnisse 131–140 von 198
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Update: 9. Apr. 2016 um 12:18

- Added a new nanite type: cleaner nanite. This nanite will detect floating objects near the factory, grab them, and put them into a free cargo hold.
- Added the ability to disable certain functionality in the factory. Current disables: NoCleanup - this stops floating object cleaning nanites from working. NoProjection - this stops projection nanites from working.
- Fixed some more issues with freezing.

Update: 8. Apr. 2016 um 22:20

- Attempt to fix freezing caused by missile damage to blocks being repaired.

Update: 8. Apr. 2016 um 10:10

Update: 8. Apr. 2016 um 9:49

- Changed targetting priority of construction nanites so that they target things that they can complete first, and then work on partial completed stuff later.

Update: 7. Apr. 2016 um 21:26

- Nanites will now do partial transfer of components to blocks if only partial amounts of components are available. This should fix an issue with inventory size of factory being to small for really large modded blocks.

Update: 7. Apr. 2016 um 9:32

- Fix due to API changes. (PistonBase)

Update: 7. Apr. 2016 um 7:24

Update: 6. Apr. 2016 um 22:04

Update: 6. Apr. 2016 um 13:33

- Fixing some crashes in MP

Update: 5. Apr. 2016 um 20:26

- Factories should no longer steal inventory from each other (let's try that again)