Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Mis à jour le : 9 avr. 2016 à 12h18

- Added a new nanite type: cleaner nanite. This nanite will detect floating objects near the factory, grab them, and put them into a free cargo hold.
- Added the ability to disable certain functionality in the factory. Current disables: NoCleanup - this stops floating object cleaning nanites from working. NoProjection - this stops projection nanites from working.
- Fixed some more issues with freezing.

Mis à jour le : 8 avr. 2016 à 22h20

- Attempt to fix freezing caused by missile damage to blocks being repaired.

Mis à jour le : 8 avr. 2016 à 10h10

Mis à jour le : 8 avr. 2016 à 9h49

- Changed targetting priority of construction nanites so that they target things that they can complete first, and then work on partial completed stuff later.

Mis à jour le : 7 avr. 2016 à 21h26

- Nanites will now do partial transfer of components to blocks if only partial amounts of components are available. This should fix an issue with inventory size of factory being to small for really large modded blocks.

Mis à jour le : 7 avr. 2016 à 9h32

- Fix due to API changes. (PistonBase)

Mis à jour le : 7 avr. 2016 à 7h24

Mis à jour le : 6 avr. 2016 à 22h04

Mis à jour le : 6 avr. 2016 à 13h33

- Fixing some crashes in MP

Mis à jour le : 5 avr. 2016 à 20h26

- Factories should no longer steal inventory from each other (let's try that again)