Space Engineers

Space Engineers

Highfleet weapons - Weaponcore
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Pembaruan: 13 Okt @ 11:06am
berdasarkan humanoid.mp4

- Zenith missile no longer targets thrusters only - now behaves in similar way as other missiles (due to some crashes related to it)
- Some sounds are now less earraping

Pembaruan: 18 Sep @ 10:21am
berdasarkan humanoid.mp4

- 2a37 and sg autocannon sounds are now less ass

Pembaruan: 4 Apr @ 6:55am
berdasarkan humanoid.mp4

- fixed most blocks being fully airtight

Pembaruan: 16 Okt 2024 @ 7:53am
berdasarkan humanoid.mp4

- potentially fixed animation issues when blocks are painted with skins

Pembaruan: 4 Sep 2024 @ 8:56am
berdasarkan humanoid.mp4

- added tactical missile launcher and 4 ammo types including nuke
- added MR-500 radar
- Sprint missile now auto-fires at projectiles
- Zenith missile has 3x times faster reload time
- Zenith missile should pull ammo from conveyor system automatically

- hopefully fixed missile launch smoke again (for real now)

Pembaruan: 9 Agu 2024 @ 9:01am
berdasarkan humanoid.mp4

- fixed sound issue with SG autocannon
- fixed bombs being too thicc

Pembaruan: 6 Agu 2024 @ 4:21am
berdasarkan humanoid.mp4

- added SG bomb bay, SG autocannon and SG rocket pod

Pembaruan: 2 Mei 2024 @ 6:31am
berdasarkan humanoid.mp4

- fixed missile launch particles (hopefully)

Pembaruan: 2 Mei 2024 @ 4:50am
berdasarkan humanoid.mp4

- Sprint Missile can now target more stuff
- Sprint Missile is no longer 4 meters in diameter

Pembaruan: 24 Apr 2024 @ 8:10am
berdasarkan humanoid.mp4

- Added Vympel and AK-100 turret LODs
- Added greeble to 3x3 bases for every turret that has one and Squall making them less flat
- Minor bugfixes and improvements
- Added sideways Sprint Missile Launch Tube