Space Engineers

Space Engineers

Highfleet weapons - Weaponcore
Zobrazuje se 1–10 z 21 položek
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Aktualizace: 13. říj. v 11.06
provedl humanoid.mp4

- Zenith missile no longer targets thrusters only - now behaves in similar way as other missiles (due to some crashes related to it)
- Some sounds are now less earraping

Aktualizace: 18. zář. v 10.21
provedl humanoid.mp4

- 2a37 and sg autocannon sounds are now less ass

Aktualizace: 4. dub. v 6.55
provedl humanoid.mp4

- fixed most blocks being fully airtight

Aktualizace: 16. říj. 2024 v 7.53
provedl humanoid.mp4

- potentially fixed animation issues when blocks are painted with skins

Aktualizace: 4. zář. 2024 v 8.56
provedl humanoid.mp4

- added tactical missile launcher and 4 ammo types including nuke
- added MR-500 radar
- Sprint missile now auto-fires at projectiles
- Zenith missile has 3x times faster reload time
- Zenith missile should pull ammo from conveyor system automatically

- hopefully fixed missile launch smoke again (for real now)

Aktualizace: 9. srp. 2024 v 9.01
provedl humanoid.mp4

- fixed sound issue with SG autocannon
- fixed bombs being too thicc

Aktualizace: 6. srp. 2024 v 4.21
provedl humanoid.mp4

- added SG bomb bay, SG autocannon and SG rocket pod

Aktualizace: 2. kvě. 2024 v 6.31
provedl humanoid.mp4

- fixed missile launch particles (hopefully)

Aktualizace: 2. kvě. 2024 v 4.50
provedl humanoid.mp4

- Sprint Missile can now target more stuff
- Sprint Missile is no longer 4 meters in diameter

Aktualizace: 24. dub. 2024 v 8.10
provedl humanoid.mp4

- Added Vympel and AK-100 turret LODs
- Added greeble to 3x3 bases for every turret that has one and Squall making them less flat
- Minor bugfixes and improvements
- Added sideways Sprint Missile Launch Tube