Space Engineers

Space Engineers

Highfleet weapons - Weaponcore
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Mis à jour le : 13 oct. à 11h06

- Zenith missile no longer targets thrusters only - now behaves in similar way as other missiles (due to some crashes related to it)
- Some sounds are now less earraping

Mis à jour le : 18 sept. à 10h21

- 2a37 and sg autocannon sounds are now less ass

Mis à jour le : 4 avr. à 6h55

- fixed most blocks being fully airtight

Mis à jour le : 16 oct. 2024 à 7h53

- potentially fixed animation issues when blocks are painted with skins

Mis à jour le : 4 sept. 2024 à 8h56

- added tactical missile launcher and 4 ammo types including nuke
- added MR-500 radar
- Sprint missile now auto-fires at projectiles
- Zenith missile has 3x times faster reload time
- Zenith missile should pull ammo from conveyor system automatically

- hopefully fixed missile launch smoke again (for real now)

Mis à jour le : 9 aout 2024 à 9h01

- fixed sound issue with SG autocannon
- fixed bombs being too thicc

Mis à jour le : 6 aout 2024 à 4h21

- added SG bomb bay, SG autocannon and SG rocket pod

Mis à jour le : 2 mai 2024 à 6h31

- fixed missile launch particles (hopefully)

Mis à jour le : 2 mai 2024 à 4h50

- Sprint Missile can now target more stuff
- Sprint Missile is no longer 4 meters in diameter

Mis à jour le : 24 avr. 2024 à 8h10

- Added Vympel and AK-100 turret LODs
- Added greeble to 3x3 bases for every turret that has one and Squall making them less flat
- Minor bugfixes and improvements
- Added sideways Sprint Missile Launch Tube